Article View: comp.sys.ibm.pc.games.strategic
Article #716663Re: hot video card
From: Miles Bader
Date: Fri, 15 Mar 2013 08:29
Date: Fri, 15 Mar 2013 08:29
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2859 bytes
Xocyll <Xocyll@kingston.net> writes: I may not last long with Fallout, the thing is so bug-ridden in >>terms of crashes, it's just not funny. > > Quite odd. > Are you patched up fully and are you using mods? > > I used a few mods and the game remained pretty stable for me, just the > odd blue-moon crash, but certainly nothing regular. FWIW, on the PS3 I had a similar experience to yours: There are definitely a few bugs, including some hanging bugs (and a very annoying "can't finish, hope you have some pretty old saves" bug in mothership zeta), but FO3 seems pretty average in terms of bugs. Consider the complexity, it's not really too bad I'd say -- it certainly didn't seem buggy enough to detract from the fun (and it's a super fun game). >> Not to mention that scratching and scrounging for ammo all the time >> is tedious as hell (no, my toon is a good shot, but how many 10mm >> bullets does it take to kill a supermutant ... 1 mag at least. > > Well it does take more ammo early on and it really does depend on > your character skills and if you are using the VATS. Headshots if > you can make them seriously cut down on the number of hits required. > The weapon you choose makes all the difference in the world - > accuracy is so very very important if you want quick kills. Yeah ammo can be an issue in the early game but it sorts itself out eventually. A good source of ammo and weapons in the early game is the super mutants themselves, as most of them are carrying hunting rifles, which are a decent weapon that doesn't use lots of ammo to get the job done. -miles -- ๆฐธๆฅใฎใๆพใใ ็ดบใใใๆฐธ้ ใธ
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Path: mbox-mo1.pugleaf.net!border1.nntp.ams3.giganews.com!border1.nntp.ams2.giganews.com!border3.nntp.ams.giganews.com!border1.nntp.ams.giganews.com!nntp.giganews.com!newsfeed101.telia.com!starscream.dk.telia.net!fu-berlin.de!uni-berlin.de!individual.net!not-for-mail From: Miles Bader <miles@gnu.org> Newsgroups: comp.sys.ibm.pc.games.strategic,comp.sys.ibm.pc.games.rpg Subject: Re: hot video card Date: Fri, 15 Mar 2013 17:29:34 +0900 Lines: 41 Message-ID: <87ppz19ic1.fsf@catnip.gol.com> References: <MPG.2ba6fc9b5564e2679896fa@news.individual.net> <khm97u$5p5$1@speranza.aioe.org> <o8h2k8hue7049vsrbiukr30bp2a6ula1v5@4ax.com> <nvm2k8h8s3nnelmpn7gc1r767fh86pk24o@4ax.com> <52t3k8dkpgh5bgt449l9vujhr7jkm5830i@4ax.com> <4b94k8h7evrp7f3jo2lu783vima5mo3squ@4ax.com> <MPG.2bad5620f6705b38989707@news.individual.net> <7fo5k8hdporbssl1a8fi8373uabkmcojqn@4ax.com> Mime-Version: 1.0 X-Trace: individual.net uA1bKv7cQ5byMyYx6y1MIA1YWIgsQGccyKdS2rnK5GqC1MK0tO Cancel-Lock: sha1:0dkmW/wX9kRVvawCU3ZOe35erXI= sha1:pdKZlDS6KOoWC5xSIZTxtGHg8L8= System-Type: x86_64-unknown-linux-gnu Bytes: 2847 X-Original-Bytes: 2742 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit