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Article View: comp.sys.ibm.pc.games.strategic
Article #716420

Re: Playing real-time strategy by voice

#716420
From: John Doe
Date: Mon, 15 Aug 2011 18:24
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Given Starcraft 2's lousy interface... Timing will remain an 
issue. Given that fact, the main goal is making the macro 
recording (including loose timing) as easy as possible. That means 
knowing what to build and when to build it, with timing. Easy 
recording is very important for adjusting strategy against mouse
slingers, and that's the name of the game. 
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Newsgroups: comp.sys.ibm.pc.games.strategic
Subject: Re: Playing real-time strategy by voice
From: John Doe <jdoe@usenetlove.invalid>
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