Article View: comp.sys.ibm.pc.games.strategic
Article #716336Re: Civ IV Colonization Question
From: Peter Huebner
Date: Tue, 15 Mar 2011 20:33
Date: Tue, 15 Mar 2011 20:33
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In article <dpcsn6922vj6jg2ca21mpeb74527au7c8u@4ax.com>, Mike@nowhere.com says... > > Is the Civ IV version of Colonization the same game as the original > Colonization or is it different in some fundamental way? It is different. Unfortunately I have gotten rid of mine just recently because I disliked it so much, I can't just quickly fire it up to refresh my memory, it was long enough ago that I don't remember what it was that pissed me off so much that I stopped playing it inside a week. I any event, I play freeciv, and I still enjoy that. It's as good as, or better than, the original Colonization (I'd play the original still but it has some graphic glitch that makes it not display properly on my screen). It's still in development, and it still has one or the other fault like very rarely hanging on the AI's turn, or it doesn't center on the current unit at times. Other than that it represents the spirit of the original better than that scripted version for Civ IV. -P.
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Path: mbox-mo1.pugleaf.net!border1.nntp.dca3.giganews.com!border2.nntp.dca3.giganews.com!border4.nntp.dca.giganews.com!border2.nntp.dca.giganews.com!nntp.giganews.com!postnews.google.com!news4.google.com!fu-berlin.de!uni-berlin.de!individual.net!not-for-mail From: Peter Huebner <no.one@this.address> Newsgroups: comp.sys.ibm.pc.games.strategic Subject: Re: Civ IV Colonization Question Date: Wed, 16 Mar 2011 09:33:58 +1300 Lines: 21 Message-ID: <MPG.27ea946311ec9408989a70@news.individual.net> References: <dpcsn6922vj6jg2ca21mpeb74527au7c8u@4ax.com> Mime-Version: 1.0 X-Trace: individual.net xnoluzNley9tbQvPFvohdAwsY1Q6ZoUNTC6Xqj6YTSCvmN0xNL Cancel-Lock: sha1:AXfnstSZ4bmhAE1VWVCnrSPOrjQ= User-Agent: MicroPlanet-Gravity/3.0.4 Bytes: 1922 X-Original-Bytes: 1867 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit