Article View: comp.sys.ibm.pc.games.strategic
Article #716303Warcraft: Orcs and Humans
From: FooAtari
Date: Sun, 30 Jan 2011 16:56
Date: Sun, 30 Jan 2011 16:56
46 lines
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3182 bytes
Recently I decided to take a look back at some of the earlier RTS games on the PC. Or at least the RTS games that defined what we have now. So first up was Warcraft, didn't go very well. I usually don't have any problems playing older games, the dated graphics and sound don't usually bother me if the gameplay is good. But every so often you come across an old game, that due to advances in subsequent games in the genre are very hard to play. Warcraft: Orcs and Humans might be one of those game. Why? The bloody interface. Man, it's pretty nasty. Even knowing the hotkeys it's pretty cumbersome and slow to use. For example, I was surprised you couldn't even move without having to select the action first. After a couple of levels I started to get used to having to press the hotkey first for every single action (really missing the pointer changing to the default action depending on what you are holding it over), but still found it pretty clunky and difficult to adapt to. Also not being able to queue builds is quite annoying. You constantly have to go back to the base to build a new unit. Of course this results in loosing your grouping of other units you may been using elsewhere on the map. Argh Another problem for me personally is that is's a fairly slow game in how long it takes to put an army together. You have to get an army of peasants together first to get enough resources to start building your real army. Meanwhile there are regular attacks from the enemy (who always start with a fully functioning base, while you start with very little) picking away at the few soldiers you have at the start, and your defenceless peasants. Between gathering enough resources to build your army and replacing dead peasants it can a long time to get enough units together to go on the attack. But I can see the appeal of this for those who enjoy that style. I've not completely given up on Orcs and Humans, however I read that Wacraft 2 is a lot more fluid and improves on the first game in many ways. Hopefully I'll get on better with that. -- Organ Donation saves lives. Register Now www.uktransplant.org Save a life, give blood www.scotblood.co.uk Cancer research saves lives http://www.cancerresearchuk.org/
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Path: mbox-mo1.pugleaf.net!num2.nntp.dca.giganews.com!num1.nntp.dca.giganews.com!number.nntp.dca.giganews.com!border3.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!goblin1!goblin.stu.neva.ru!news.astraweb.com!border5.a.newsrouter.astraweb.com!not-for-mail From: FooAtari <allie.fraserSP@MTRPgooglemail.com> Subject: Warcraft: Orcs and Humans Newsgroups: comp.sys.ibm.pc.games.strategic User-Agent: Pan/0.133 (House of Butterflies) MIME-Version: 1.0 Date: 30 Jan 2011 16:56:09 GMT Lines: 46 Message-ID: <4d459829$0$2278$c3e8da3$e5d14f71@news.astraweb.com> Organization: Unlimited download news at news.astraweb.com NNTP-Posting-Host: 45b08fcd.news.astraweb.com X-Trace: DXC=KlNRD_5]^BMc_WgCkn9MLEL?0kYOcDh@JSG][8Q9:9=B]]COj<c<ZVILJWW4e2@l>MZlC_8lTgk3HA_TXZISNYRF7oRbBRddT?InQBdZSaFY4D Bytes: 3106 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit