Article View: comp.sys.ibm.pc.games.strategic
Article #711104Warcraft 3 final mission (was: Re: Hack to slow down Warcraft 3 game speed?)
From: riku
Date: Mon, 04 Jun 2007 07:32
Date: Mon, 04 Jun 2007 07:32
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3766 bytes
On Fri, 1 Jun 2007 22:03:22 -0500, "Jim Vieira" <WhiplashrAT@wiDOT.rrDOT.com> wrote: >"Ham Pastrami" <nomail@dot.com> wrote in message >news:lA18i.11478$2v1.11119@newssvr14.news.prodigy.net... >> You can use a CPU slower like Mo'Slo. Apparently other people have had >> success using Fraps vidcapping to choke the system, though this probably >> requires that you have a lot of free disk space to hold the dummy video, >> since the Fraps codec is not very efficient. > >If something like that works, I can recommend a program called "CPU >grabber" which is available on this page: > >http://www.geocities.com/kulhain/ > >I've used it with some other games that required slow down in windows and >it works very good. You just tell it how much percentage of the CPU to eat >and it does it well. Thanks for the suggestions, although I presume CPU slowdowns will just make the WC3 graphics and controls unplayably jerky, not necessarily affecting the actual gamespeed at all? That is my experience when running most games on slower PCs, the game runs at the same speed, but just more jerkily (ie. frameskip in action). Anyway, I ended up using "allyourbasearebelongtous" cheat to skip that final WC3 mission. I presume the WC3 expansion pack is just as bad, ie. chaotic missions where the challenge comes primarily from the player's inability to keep up with the pace of the game? I have no idea why Blizzard made Warcraft 3 single-player campaign game speed run so much faster than Starcraft or Warcraft 2. Apparently that was the only way to make the game challenging enough. I used to like RTS games but if the trend is speeding them up more and more, I guess I need to pass them in the future. Maybe concentrate on TBS games or something. Too bad, since I really liked e.g. Starcraft and the Age of... series (albeit even the first AOE sometimes ran a bit too fast for my taste, even in slowest gamespeed). About the final mission (Twilight of the Gods): I read somewhere a suggestion that you can try to kill the enemy acolytes and new Necropolis structure right when the undead army moves to another base, which seriously cripples their new base. However, if you try to target the acolyte which is building the new base, the game says the target (acolyte) is invulnerable. Was this something that was changed in some WC3 update so that you could not try to win the final mission "the wrong way"?
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!newsfeed00.sul.t-online.de!t-online.de!storethat.news.telefonica.de!telefonica.de!news.germany.com!feeder2.news.saunalahti.fi!feeder1.news.saunalahti.fi!nntp.inet.fi!central1.inet.fi!inet.fi!read3.inet.fi.POSTED!53ab2750!not-for-mail From: riku <riku@none.invalid.com> Newsgroups: comp.sys.ibm.pc.games.strategic, alt.games.warcraft, alt.games.starcraft Subject: Warcraft 3 final mission (was: Re: Hack to slow down Warcraft 3 game speed?) Message-ID: <nle763dq76oei6pouqi8ddd2j07ul88nb1@4ax.com> References: <sfkv531f3l415srv73e1afo70vgb2a0toa@4ax.com> <lA18i.11478$2v1.11119@newssvr14.news.prodigy.net> <4660deb3$0$4926$4c368faf@roadrunner.com> X-Newsreader: Forte Agent 1.91/32.564 X-No-Archive: yes MIME-Version: 1.0 Cache-Post-Path: xnews001!unknown@eskara-east-094214.europe.nokia.com X-Cache: nntpcache 3.0.2 (see http://www.nntpcache.com/) Lines: 49 Date: Mon, 04 Jun 2007 07:32:25 GMT NNTP-Posting-Host: 147.243.46.180 X-Complaints-To: abuse@inet.fi X-Trace: read3.inet.fi 1180942345 147.243.46.180 (Mon, 04 Jun 2007 10:32:25 EEST) NNTP-Posting-Date: Mon, 04 Jun 2007 10:32:25 EEST Organization: Sonera corp Internet services Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit