Article View: comp.sys.ibm.pc.games.strategic
Article #710001Re: Sad PC Gamers seeing Developers as "competition"
From: Bill
Date: Thu, 15 Mar 2007 02:08
Date: Thu, 15 Mar 2007 02:08
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5202 bytes
Doesn't Steel Beast Pro do something along that line? The game costs $125 and requires you plug something into a USB port for, apparently, copy protection. Bill "Tecknomage" <teck...@NOSPAM.com> wrote in message news:uhmfv2tpnfqql8uuner5577d3131kdco3g@4ax.com... > On Wed, 14 Mar 2007 08:23:01 +0000, pc games <pcgame...@yahoo.com> > wrote: > >> Its sad the kind of reaction so many had when a particular developer >> threatened to leave the PC and only do games for consoles cause of >> PIRACY in the PC is much bigger and prevalent >> >> For me its unfortunately a sign many see Developers as competition and >> not as a friend and a partner that is in the same side as us >> >> Why many PC Gamers see Developers as "competition" >> Cause they are "competing" for your money >> Cause for them anyone wanting your money is competition >> Competition to get your own money and if you can "beat" that >> competition and get what you want without playing, then You Win and >> you defeat the competition, and that is what matters the most >> Its sad, cause its more important winning that being "honest" >> Farness is not part of the "game" >> >> This unfortunately is nothing new... many in our society don't censor >> theft >> >> Consuming is all, and the more you consume the better and everything >> counts, so if you can consume as much without paying and without >> getting caught, perfect >> >> I hope some will still think this is not the way to be a PC Gamer >> I hope some will feel like I do, responsability and supporting is part >> of being a PC Gamer >> Developers are friends not competition or our enemies > > You are correct in your attitude towards piracy, but developers _do_ > become the enemy when they threaten to stop development for the PC. > > It's not the piracy issue, it's their reaction to it. > > I _hate_ console games. Just not near enough flexibility. Example; > Oblivion MODs, forget the console platform gamer using unofficial > MODs, and there are 100s out there, many very good. > > > >> We should feel good about giving money to developers that give us >> great games to play >> The heath of PC Games is also our responsibility and we should care >> about it >> >> I'm disappointed but I will keep on fighting for what I believe in >> I will keep on fighting against PIRACY even if many are not with me >> >> Being true to myself until the end >> Long live PC Games! > > > By the way, there is a solution idea that comes from an old hardware > security method. I worked at Unisys (mainframe computer systems) in > the recent past, and one product line used a parallel-port code device > that plugged into a system's parallel port. This device got encrypted > for just that machine. Then you install the applicable software that > created a partition on the system that could not be access without the > device plugged in. Want to secure the data/programs in that > partition, remove the device and lock it in a safe. Note you could > still use the system, but cannot access the protected partition > without the device. Note, in the mainframe world "partition" is not > necessarily = hard drive partition. > > > Developers could implement the same idea via software and without > having to use the net like Steam. Like provide a unique USB device > (an option to the parallel one) with each game, that would have to be > plugged in to play. > > By the way, console games may be harder to pirate, especially for the > common gamer, but professionals will always find a way. The do. > > > > -- > ======== Tecknomage ======== > Computer Systems Specialist > San Diego, CA
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Path: mbox-mo1.pugleaf.net!g2news1.google.com!news3.google.com!border1.nntp.dca.giganews.com!nntp.giganews.com!local01.nntp.dca.giganews.com!nntp.comcast.com!news.comcast.com.POSTED!not-for-mail NNTP-Posting-Date: Wed, 14 Mar 2007 21:08:41 -0500 Reply-To: "Bill" <wlamb...@comcast.net> From: "Bill" <wlamb...@comcast.net> Newsgroups: comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.strategic,comp.sys.ibm.pc.games.adventure References: <mtbfv2hpglisda1e1hjpgif1agtlik2dt8@4ax.com> <uhmfv2tpnfqql8uuner5577d3131kdco3g@4ax.com> Subject: Re: Sad PC Gamers seeing Developers as "competition" Date: Wed, 14 Mar 2007 22:08:39 -0400 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2900.3028 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2900.3028 X-RFC2646: Format=Flowed; Original Message-ID: <F9qdneuVc-Y0N2XYnZ2dnUVZ_viunZ2d@comcast.com> Lines: 90 NNTP-Posting-Host: 24.60.50.94 X-Trace: sv3-RcyG4vsreWpVIYg+1jtetddEWlJl+LoZjgYfoPhaldSh+HZxwXOcXQvUCn+uaw8r0X0E1+ELeP+NuHt!eLHolQOiePX9WCG9kOJ/rQEU/QCeP8sNk5EmQzy656Z6l85BO8T7KR0v+gQ0OkLvXn7sW7PEfn+P!Wac3o5FxHHpSrVlZH69vyb3rYkI= X-Complaints-To: ab...@comcast.net X-DMCA-Complaints-To: dm...@comcast.net X-Abuse-and-DMCA-Info: Please be sure to forward a copy of ALL headers X-Abuse-and-DMCA-Info: Otherwise we will be unable to process your complaint properly X-Postfilter: 1.3.34 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit