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Article View: comp.sys.ibm.pc.games.strategic
Article #671832

Re: Imperialism 2

#671832
From: Iztok
Date: Thu, 04 Mar 2004 08:50
18 lines
2198 bytes
Hi!
> ... a fort, blow a hole in the middle of the fort wall (there is a spot a 
> cannon can reach) and the Injuns will come out after you one at a time.
That was my usuall approach when attacking forts: blew a hole (or
two), send in fast cavalry ('ve got too much of it when two indian
nations joined my empire :-), backed with light artillery. In the late
game (when attacking defended fortresses) I usually lost a couple of
cavalry and one or two cannons, but AI lost almost everything.
I thing I've noticed is veterans got killed, as they don't panic. A
better approach was to send in new units first. They panicked after
the second hit and weren't targeted anymore.
Just a side note: IMO the AI doesn't handle well a winning player.
They kept bickering among themself, despite I was approaching the
victoy condition very fast. I've stoped conquest of the Old world just
before I met it, and kept there for quite some time, to see the
complete tech tree. They never united, and I also noticed a slight
increase in relations with Portugal.
BR,  Iztok
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From: iztok_bitenc@yahoo.com (Iztok)
Newsgroups: comp.sys.ibm.pc.games.strategic
Subject: Re: Imperialism 2
Date: 4 Mar 2004 00:50:09 -0800
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