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Article #444878

Re: Tzar: Defend Keanor

#444878
From: mark...
Date: Thu, 30 Mar 2000 00:00
19 lines
1461 bytes

> Oh, I do have a problem with sounds in the game. Is there any
> speaking going on that I don't hear? Huh?
>

According to a translated chat log with the developers voices were
removed from the game due to the time/resource requirement of
translations.
The game engine does support voices and they may add them later.
Personally I would have enjoyed the Bulgarian voices :)
I am still battling the AI on random maps.  I enjoy it more than the
campaign as I am, at this time, still finding it a challange.

Markus


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Subject: Re: Tzar: Defend Keanor
Date: 2000/03/30
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