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Article #444858

Re: Tzar: The Burden of the Crown => Comments? Opinions?

#444858
From: Aaron Baugher
Date: Wed, 08 Mar 2000 00:00
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"Anon" <kier...@ERASETHIScyberdude.com> writes:

> As I do every once in awhile, I was checking gamespot.com
> for any word of a new strategy game I might like and
> tonight I came across Tzar: The Burden of the Crown.  I
> took a look at the screenshots and I started to salivate.
> I went back to the main page and there was not much info
> about it except that it was Published by: Talonsoft and
> Developed by: Haemimont.  I don't know much about these
> companies or about Tzar, could I get some opinions?

I think it's a pretty good game.  It's fairly standard RTS,
but with most of the nice features that other games have
introduced: unit grouping;, unit experience and learning;
multiple races with different buildings, units, and skills;
unlimited build queues.  

The one irritation I have with it is the fact that when
units are attacked, they tend to run off after their
attackers, right into enemy fire.  On the other hand, if you
set them to stay put, they'll stand still and let themselves
be picked off by units with longer range.  Of course, I have
yet to see a game that gets that right, including AOK.

It also doesn't have as extensive of formations as AOK.  It
seems like when units are grouped, they do return to that
formation when stopped, but they move in a bunch like most
games.  Fast units don't wait for slow ones, etc.  Maybe
that's something that just wasn't in the demo.

All in all a nice game, but nothing to really make it stand
out from the crowd.  Don't know how it does in multiplayer.


Aaron
-- 
Aaron Baugher - abau...@adams.net - Coatsburg, IL, USA
Extreme Systems Consulting - http://esc.adams.net/esc/
CGI, Perl, Java, and Linux/Unix Administration
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From: Aaron Baugher <abau...@adams.net>
Subject: Re: Tzar: The Burden of the Crown => Comments? Opinions?
Date: 2000/03/08
Message-ID: <m2ln3ti4k4.fsf@haruchai.adams.net>
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