Article View: comp.sys.ibm.pc.games.strategic
Article #443Re: Win95: Been there, done that.
From: Frank Whitney
Date: Fri, 21 Apr 1995 00:00
Date: Fri, 21 Apr 1995 00:00
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a260...@cdf.toronto.edu (Galasso Emilio N) wrote: > > As far as I could tell while running OS/2, the memory usage is dynamic. You > simply set a memory LIMIT. The one indication I had of this was running > 3D Studio under OS/2. If you checked the status display, your memory > available and memory used were always equal... but it would grow and shrink. > It might read "1024k used of 1024k total" one second, then the next you'll > find "2048k used of 2048k total". > Will you guys GET THIS DAMN DISCUSSION OFF of the GAMES group? PLEASE????? @#$%@*#$%&*)AS(*OLE!!!
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From: Frank Whitney <whi...@kruger.com> Subject: Re: Win95: Been there, done that. Date: 1995/04/21 Message-ID: <3n97jg$2al@ns.RezoNet.NET> X-Deja-AN: 101357032 references: <3mtquj$hq2@apakabar.cc.columbia.edu> <3n3j7a$12em@bubba.ucc.okstate.edu> <3n4ff7$g01@news.iastate.edu> <3n4rkl$gam@taco.cc.ncsu.edu> <D7CtJD.FoC@cdf.toronto.edu> organization: MixNet Organization newsgroups: comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.adventure,comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.strategic,comp.sys.ibm.pc.games.flight-sim,comp.sys.ibm.pc.games.misc,comp.os.os2.games MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit