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Article View: comp.sys.ibm.pc.games.strategic
Article #394499

Re: JA2: Bow/Crossbow Addition

#394499
From: Thurstan R. McDougle
Date: Mon, 25 Oct 1999 00:00
45 lines
2437 bytes
Bill Seurer wrote:
> 
> X-no-archive: yes
> 
> Brian Trosko wrote:
> > Selby Dyer <renata.NO...@zg.tel.hr> writes:
> >
> > : Just a normal crossbow would be a great stealth weapon!
> >
> > No, it wouldn't, because you're very unlikely to get an instant kill.  You're
> > going to put your target on the ground, he's going to be very wounded, and
> > probably going to be screaming his head off.  Not stealthy.
> 
> Any new kinds of weapons should add something missing in the game.  What
> would a crossbow add that a silenced pistol or SMG doesn't already
> provide?


Recoverable ammo?

When fired at empty space distract attention without alarming? (Anyone
tried thrown rocks for this?)

Fire-arrows?

Up and over fire to get snipers on roofs/behind walls?

Kill diedranna via arrow in eye...see the tapestry in JA3 :-)


> 
> Machetes are a waste of space in the current game.  Yes, they do a bit
> more damage but given their weight and size does anyone really ever use
> them were a normal knife wouldn't do?  I've played 3 times and am on a
> 4th and I've never used one.
> --
> 
> Bill Seurer           Compiler Development             IBM Rochester, MN
> Bill_Seurer AT us.ibm.com                             Bill AT seurer.net
> http://www.seurer.net/             (replace " AT " with "@" to email me)

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From: "Thurstan R. McDougle" <trmcd...@knightpiesold.MEAT_FREE_DAY.co.uk>
Subject: Re: JA2: Bow/Crossbow Addition
Date: 1999/10/25
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