Article View: comp.sys.ibm.pc.games.strategic
Article #38486Re: Heroes of Might & Magic for Win 95
From: gr... George Ruof
Date: Tue, 27 Feb 1996 00:00
Date: Tue, 27 Feb 1996 00:00
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bdu...@biocom.arizona.edu (Brian Dunkle) wrote: >In article <4gsekg$6...@news.duke.edu>, me <m...@home.com> wrote: >>Can someone post some of their created scenarios for the poor DOS users >>who don't have a scenario editor for HOMM? >> >>Bryan >> > > Two things wrong with this: > 1. It's been stated that the scenarios created won't work with >the DOS version; The scenarios created work great with any version of Heroes. What do you think we made all the maps with? > 2. Posting binaries here (or in any discussion-only group) would >be kinda rude. I agree that binaries posted in this group are annoying. ----------------------------------------------------------------- George Ruof (gr...@pacificnet.net) Programmer New World Computing, Inc. My opinions do not necessarily reflect those of my employer. -----------------------------------------------------------------
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From: gr...@pacificnet.net (George Ruof) Subject: Re: Heroes of Might & Magic for Win 95 Date: 1996/02/27 Message-ID: <313355e9.3035175@alterdial.uu.net> X-Deja-AN: 141445328 references: <3128056B.6ED8@wchat.on.ca> <3129782d.4128471@news.pacificnet.net> <4gompr$b8v@kirin.wwa.com> <4gsekg$62d@news.duke.edu> <4gsiqe$r64@news.ccit.arizona.edu> newsgroups: comp.sys.ibm.pc.games.strategic MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit