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Article View: comp.sys.ibm.pc.games.strategic
Article #38486

Re: Heroes of Might & Magic for Win 95

#38486
From: gr... George Ruof
Date: Tue, 27 Feb 1996 00:00
26 lines
1431 bytes
bdu...@biocom.arizona.edu (Brian Dunkle) wrote:

>In article <4gsekg$6...@news.duke.edu>, me <m...@home.com> wrote:
>>Can someone post some of their created scenarios for the poor DOS users 
>>who don't have a scenario editor for HOMM?
>>
>>Bryan
>>
>
>	Two things wrong with this:
>	1. It's been stated that the scenarios created won't work with 
>the DOS version;

The scenarios created work great with any version of Heroes.  What do
you think we made all the maps with?

>	2. Posting binaries here (or in any discussion-only group) would 
>be kinda rude.

I agree that binaries posted in this group are annoying.

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George Ruof                (gr...@pacificnet.net)
Programmer                 New World Computing, Inc.  
My opinions do not necessarily reflect those of my employer.
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References: <3128056B.6ED8@wchat.on.ca> <3129782d.4128471@news.pacificnet.net> <4gompr$b8v@kirin.wwa.com> <4gsekg$62d@news.duke.edu> <4gsiqe$r64@news.ccit.arizona.edu>

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From: gr...@pacificnet.net (George Ruof)
Subject: Re: Heroes of Might & Magic for Win 95
Date: 1996/02/27
Message-ID: <313355e9.3035175@alterdial.uu.net>
X-Deja-AN: 141445328
references: <3128056B.6ED8@wchat.on.ca> <3129782d.4128471@news.pacificnet.net> <4gompr$b8v@kirin.wwa.com> <4gsekg$62d@news.duke.edu> <4gsiqe$r64@news.ccit.arizona.edu>
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