Article View: comp.sys.ibm.pc.games.strategic
Article #3403Re: PzG: SB16 and No Problems?
From: m-wy... Winston Yen
Date: Sun, 10 Sep 1995 00:00
Date: Sun, 10 Sep 1995 00:00
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rdc...@aol.com (RDClark) writes: >I'd be interested in hearing from PzG owners who have an actual Creative >Labs SB16 and who are using digitized sounds in the game without >experiencing lockups. I own an SB16 ASP. I bought it a little over two years ago when there was only one version of the SB16. I own the CD version of PzG (v1.0) and played for quite a while a never had a problem. A few months ago I applied the v1.2 patch and since then have had only one lockup. My SB16 is set up with default settings and with all my games I run with the default SB16 settings. I also run QEMM v7.5 on a Gateway2000 486 DX2/66. My SB drivers are also the original ones that came with the board. (Everything works fine. I didn't feel the need to update them. :) Hope this helps. Winston Yen -- ----------------------------------------------------------------------------- Winston Yen - Home Page: http://galt.cs.nyu.edu/students/m-wy0066/links.html "I have suffered from being misunderstood, but I would have suffered a hell of a lot more if I had been understood." -- Clarence Darrow
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From: m-wy...@cs.nyu.edu (Winston Yen) Subject: Re: PzG: SB16 and No Problems? Date: 1995/09/10 Message-ID: <m-wy0066.810782788@grumpy> X-Deja-AN: 109846464 references: <42tdg4$r8o@newsbf02.news.aol.com> organization: Courant Institute of Mathematical Sciences newsgroups: comp.sys.ibm.pc.games.strategic MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit