Article View: comp.sys.ibm.pc.games.strategic
Article #3286Re: Pax Imperia 2
From: wei... Brian Weikert
Date: Fri, 01 Sep 1995 00:00
Date: Fri, 01 Sep 1995 00:00
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> When I saw a preview of this game in IE magazine, I thought for >sure the programmers of it infiltrated my brain one night while I was >asleep and sucked all the things I've ever wanted to see in a computer >game out of my brain., and incorporated them in Pax Imperia II. Now, >let's just see how many times it gets delayed.... They said it'll be out >by Christamas... let's hope they mean chistmas 1995. > Actually, Blizzard announced last week in this newsgroup that the game was being delayed until the 1st quarter of '96 in order to get all of the bugs worked out, and make sure that it was a quality product prior to releasing it. Sorry, but we won't be able to play this 'dream game' until after Christmas sometime.... Brian
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From: wei...@primenet.com (Brian Weikert) Subject: Re: Pax Imperia 2 Date: 1995/09/01 Message-ID: <427qrd$sav@nnrp3.primenet.com> X-Deja-AN: 109305220 references: <4206ki$iu6@crchh327.rich.bnr.ca> <421sof$6i0@nnrp3.primenet.com> <4260bi$6ic@lastactionhero.rs.itd.umich.edu> organization: Primenet newsgroups: comp.sys.ibm.pc.games.strategic MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit