Article View: comp.sys.ibm.pc.games.strategic
Article #268682Re: Afterlife: Any good?
From: Doug Jacobs
Date: Wed, 03 Jun 1998 00:00
Date: Wed, 03 Jun 1998 00:00
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2036 bytes
asdf <yipp...@hotmail.com> wrote: > Hi, > I was wondering what ya'll think of Afterlife? Any comments would be > helpful. If you liked Sim City, and can laugh at religion, you might find it amusing for awhile... Unfortunatly, there are too many little things that are left out of the documentation that make the game rather annoying. An example of this, is that the location & distance you build your various zones of reward or punishment, will affect your general efficency. Is this in the manual? No. It's not even in the strategy guide (which I bought :( Although perhaps the biggest complaint folks have had about this game, is the concept of "balance". Every so often, your buildings will go out of "balance", requiring your to click on each building and move this little slider bar accordingly. Why? I don't know really... I do know that if you don't do it, your buildings won't progress very well, and in general you'll lose money. Of course, when you've built up a so-so sized heaven and hell, you might have 100s if not 1000s of buildings you have to click and balance. You can pay to have all buildings balanced...but it's far too expensive. Lucas Arts packages this as part of their "Lucas Arts Classics III" or somesuch. For $30, you get Afterlife, along with some of their newer adventure games (The Dig, Full Throttle, Monkey Island 2.) At that price, it's a good buy if you like their adventure games. And, as a bonus, you'll get Afterlife.
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From: Doug Jacobs <dja...@tsoft.com> Subject: Re: Afterlife: Any good? Date: 1998/06/03 Message-ID: <6l4601$b9$1@news6.ispnews.com> X-Deja-AN: 359226019 References: <3574a4f7.24857742@news.concentric.net> X-Trace: news6.ispnews.com 896899905 361 207.201.34.8 (3 Jun 1998 18:51:45 GMT) Organization: Tsoft Internet Services +1 510 843 8763 NNTP-Posting-Date: 3 Jun 1998 18:51:45 GMT Newsgroups: comp.sys.ibm.pc.games.strategic MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit