Article View: comp.sys.ibm.pc.games.strategic
Article #2441Re: Win95 and games: good news...
From: rsro... Robert Rodgers
Date: Tue, 02 May 1995 00:00
Date: Tue, 02 May 1995 00:00
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In article <3o5bbl$d...@redstone.interpath.net>, jump...@fortunat.pdial.interpath.net wrote: >In <9uNflO9R...@wam.umd.edu>, rsro...@wam.umd.edu (Robert Rodgers) writes: >>In article <3o2gss$o...@apocalypse.dmi.stevens-tech.edu>, >>dmcc...@sitvxa.stevens-tech.edu (Daniel McCarty) wrote: >>> Then, after your finished playing a game, it reloads win95. >>> Quite a pain. Would've been nicer if they could've done it like >>> OS/2's virtual "dos" sessions, but I guess they ran into some >>> limitations... >> >>Possibly, like wanting to run games like Doom with sound. > > This is a poor example. An informed person would know that the reason that >the sound in Doom doesn't work under OS/2 is because of a bug in the sound code. No, the reason that Doom doesn't run under OS/2 with sound is because OS/2 doesn't support Doom with sound. Pinning the finger on a "bug" that prevents it from running under an environment for which it wasn't designed is like saying that Doom doesn't run under Softwindows because of a "bug." >This problem also surfaces under some DOS environments. Only on PS/2s, another IBM product.
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From: rsro...@wam.umd.edu (Robert Rodgers) Subject: Re: Win95 and games: good news... Date: 1995/05/02 Message-ID: <I3bflO9RtA3I079yn@wam.umd.edu> X-Deja-AN: 101870147 references: <3mtquj$hq2@apakabar.cc.columbia.edu> <3n26a6$mfa@taco.cc.ncsu.edu> organization: University of Maryland College Park reply-to: rsro...@wam.umd.edu newsgroups: comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.adventure,comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.strategic,comp.sys.ibm.pc.games.flight-sim,comp.sys.ibm.pc.games.misc,comp.os.os2.games originator: rsro...@rac6.wam.umd.edu MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit