Article View: comp.sys.ibm.pc.games.strategic
Article #2437Re: Win95 and games: good news...
From: her... Michael Hermann
Date: Thu, 04 May 1995 00:00
Date: Thu, 04 May 1995 00:00
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In article <3o79a5$r...@erinews.ericsson.se>, etx...@eos.ericsson.se (Fredric Lonngren) writes: |> In article <9uNflO9R...@wam.umd.edu>, |> rsro...@wam.umd.edu (Robert "FUD" Rodgers) writes: |> |> In article <3o2gss$o...@apocalypse.dmi.stevens-tech.edu>, |> |> dmcc...@sitvxa.stevens-tech.edu (Daniel McCarty) wrote: |> |> > Then, after your finished playing a game, it reloads win95. |> |> > Quite a pain. Would've been nicer if they could've done it like |> |> > OS/2's virtual "dos" sessions, but I guess they ran into some |> |> > limitations... |> |> |> |> Possibly, like wanting to run games like Doom with sound. |> |> |> |> A year ago when I still played Doom I played it with full sound/music under |> os/2. Why do you always need to lie about os/2 to make w95 look good? Actually the Doom version prior to 1.2 did work with sound under OS/2. Then ID broke the sound engine and the problem arose (on some DOS PCs too..) -Mike
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From: her...@spock.uni-passau.de (Michael Hermann) Subject: Re: Win95 and games: good news... Date: 1995/05/04 Message-ID: <3oavja$1cq@news.rz.uni-passau.de> X-Deja-AN: 101992215 distribution: world sender: hermann@spock (Michael Hermann) references: <3mtquj$hq2@apakabar.cc.columbia.edu> <3n26a6$mfa@taco.cc.ncsu.edu> <Pine.CVX.3.91.950419092911.29195F-100000@gibbs.oit. <saswta.798476799@sas.com> <3nb7ra$68k@cnn.Princeton.EDU> <798682292snz@markbz.demon.co.uk> <3o2gss$o2o@apocalypse.dmi.stevens-tech.edu> <9uNflO9RtodO079yn@wam.umd.edu> <3o79a5$rso@erinews.ericsson.se> organization: University of Passau, Germany newsgroups: comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.adventure,comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.strategic,comp.sys.ibm.pc.games.flight-sim,comp.sys.ibm.pc.games.misc,comp.os.os2.games MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit