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Article View: comp.sys.ibm.pc.games.strategic
Article #2434

Re: Win95 and games: good news...

#2434
From: ro... root
Date: Tue, 02 May 1995 00:00
33 lines
1462 bytes
In article <3o5bbl$d...@redstone.interpath.net>, 
jump...@fortunat.pdial.interpath.net says...

>
>  This is a poor example.  An informed person would know that 
the reason that
>the sound in Doom doesn't work under OS/2 is because of a bug 
in the sound code.

Eh?  The sound code works fine under DOS.  Face it, the problem
is with OS/2, as much as you might hope otherwise.

	- Rich

>This problem also surfaces under some DOS environments. 
>
>    -Scott
>
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available     
>"Sing the Hare Hare, Dance the Hoochie Koo!"   |   for 
advertising. ;)
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From: ro...@wentz1.reslife.okstate.edu (root)
Subject: Re: Win95 and games: good news...
Date: 1995/05/02
Message-ID: <3o6ej5$111u@bubba.ucc.okstate.edu>
X-Deja-AN: 101869796
references: <3mtquj$hq2@apakabar.cc.columbia.edu> <3n26a6$mfa@taco.cc.ncsu.edu> <9uNflO9RtodO079yn@wam.umd.edu> <3o5bbl$d2t@redstone.interpath.net>
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