Article View: comp.sys.ibm.pc.games.strategic
Article #164659Re: Dungeon Keeper -- Enemy Keeper Mining Gold???
From: P. Schaaf
Date: Thu, 03 Jul 1997 00:00
Date: Thu, 03 Jul 1997 00:00
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On 2 Jul 1997, Ed Kloskowski wrote: > That'd be "BULLFROG'S" Part not Blizzard. Actually I have found the AI > good enough in this game that I welcome the opportunity for an advantage, > but don't forget you may be missing a GEM deposit somewhere in which case > there is no need to mine gold. Do the Gems EVER run out? I'm doing the single player game and the last game I did had gems that never ran out the whole time. I ended up with over half of my area earmarked (sorry Tyson) for treasure rooms. BTW, does having larger libraries, workshops, etc... speed up R&D on spells, bridges, and so forth? In that same mission, I had built out to encompass all of the buildable terraign and had to sit there doing nothing for about 20 minutes before I discovered the damned bridge :( I was about ready to give up. --------- Paul Schaaf sch...@u.washington.edu
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From: "P. Schaaf" <sch...@u.washington.edu> Subject: Re: Dungeon Keeper -- Enemy Keeper Mining Gold??? Date: 1997/07/03 Message-ID: <Pine.OSF.3.96.970703082142.19172B-100000@saul7.u.washington.edu> X-Deja-AN: 254299037 References: <01bc8680$f564efa0$7178d9ce@#ineluki> <33b956c6.4798877@news.earthlink.net> <01bc8716$977e7a50$8c0e6d87@LTOPSedkloskows> Organization: University of Washington Newsgroups: comp.sys.ibm.pc.games.strategic NNTP-Posting-User: schaaf MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit