🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: comp.sys.ibm.pc.games.strategic
Article #164657

Re: Dungeon Keeper -- Enemy Keeper Mining Gold???

#164657
From: mwh...
Date: Tue, 01 Jul 1997 00:00
24 lines
1336 bytes
On 2 Jul 1997 00:48:25 GMT, "Matthew Cameron Peckham"
<ine...@ix.netcom.com> wrote:

>Quick notice:
>
>If you just start up a level and sit there (do nothing), watch the gold
>fields on the other parts of the map.  You'll notice the enemy keeper
>begins digging, but stops early on.  In other words, the enemy keeper seems
>to just leave gold resources sitting around--I am finding the first 7
>levels incredibly simple so far.
>
>I suspect something isn't quite right--I'm not THAT good yet.
>
>Shouldn't they mine all the gold they can, as quickly as they possibly can?
>
>-Matt
>

I've noticed the same thing, I'm on level 8, and the first thing I do
is make a beeline for all the gold.  Then I realized that the enemy
doesn't mine gold, so I can spend more time strategically building
my dungeon.  I just hope it's not a sick joke on Blizzard's part to
keep our hopes and egos high and then SPLAT.
Technical Details
Message-ID: <33b956c6.4798877@news.earthlink.net>
Path: mbox-mo1.pugleaf.net!unknown!not-for-mail
References: <01bc8680$f564efa0$7178d9ce@#ineluki>

Show Full Headers
Complete Article Headers
From: mwh...@earthlink.net
Subject: Re: Dungeon Keeper -- Enemy Keeper Mining Gold???
Date: 1997/07/01
Message-ID: <33b956c6.4798877@news.earthlink.net>
X-Deja-AN: 254033449
References: <01bc8680$f564efa0$7178d9ce@#ineluki>
Organization: EarthLink Network, Inc.
Newsgroups: comp.sys.ibm.pc.games.strategic
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 7bit