Article View: comp.sys.ibm.pc.games.strategic
Article #16Re: Doom is DEAD
From: ph... Philip E. Test
Date: Sun, 31 Jul 1994 02:50
Date: Sun, 31 Jul 1994 02:50
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3635 bytes
Brian Trosko (btr...@netaxs.com) wrote: : Misha Verbitsky (ver...@coolidge.harvard.edu) wrote: : : This brings up another question: is Elite available : : in any form for IBM- (or Unix) compatible computer? I have : : played it on Sinclair a way back, and I'd like to have it : : again, when Sinclairs are no more. Frontier (Elite II) : : is still not available in the local stores, and they say : : it's CD-ROM only. Besides, remakes of original games : : are rarely as interesting. : : : : Misha. : I bought Elite II for the IBM several months back (on disk, not on : CD-ROM), and I was quite impressed, since I had played the original back : on my C=64. Vector graphics only, 'tis true, but very very smooth : because of it. I did return it, however, for two reasons. First, I was : VERY annoyed with the copy protection. It was the "What is the 3rd word : in the 2nd clause of the 3rd sentence in the 4th subparagraph of the 3rd : paragraph of the 17th page of the 2nd chapter?" type of copy protection. : Quite nasty, and in my opinion it rendered the game almost unplayable. My : second problem was that there was absolutely no objective or plot to the : game whatsoever. Your only objective is to make money, so you can buy a : bigger ship, put more guns on it, carry more cargo, so you can make more : money, so you can buy a bigger ship, etc. Maybe I've just been spoiled : by the Wing Commander series, but I tend to expect a plot in a game that : costs me $40+. However, I've seen a new game on the shelves, lately. I : forget the name, but the graphics look EXACTLY the same as in Frontier, : its by the same company, the box design is the same, and this time it : seems to have a plot. I assume it's Elite III. Or maybe Frontier II. Oh : well...maybe I'll buy it and check it out next payday. One more thought on this. There were a few other games along the same line (and story line also). There was Starglider (c64 and IBM), which was more of an arcade type game, then Starglider II, which was one of my favorites, which had the ultimate goal of destroying a space station, which required you to gather various materials from various planet so they could build a bomb for you. Although set in one solar system, there were 10 or so planets, and other ships (even a whale) flying around in space. Some of the planets had tunnels you dived into and went into underground tunnel systems. Overall I had a blast playing it, but when I finally got the bomb and flew to the station, I was either too late or the game had a bug, because the station kept disappearing. There was another game, Trakker, I think, which was along the same story line, but it didn't seem to run right for me. All in all, I had the most fun with the original Elite for IBM and with Starglider II. Philbert
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Newsgroups: alt.games.doom,comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.strategic,comp.sys.ibm.pc.games.misc Path: mbox-mo1.pugleaf.net!bga.com!news.sprintlink.net!hookup!swrinde!elroy.jpl.nasa.gov!decwrl!netcomsv!netcom.com!philt From: ph...@netcom.com (Philip E. Test) Subject: Re: Doom is DEAD Message-ID: <philtCtsAKF.F1q@netcom.com> Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] References: <Ct5wo4.IxD@metronet.com> <30g17k$ois@eis.calstate.edu> <30g9ob$ghn@mercury.kingston.ac.uk> <1994Jul21.092327.33657@hulaw1.harvard.edu> <30mbsm$rkj@netaxs.com> Date: Sun, 31 Jul 1994 02:50:38 GMT Lines: 47 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit