Article View: comp.sys.ibm.pc.games.strategic
Article #142Re: Win95 and games: good news...
From: re... Rich
Date: Tue, 18 Apr 1995 00:00
Date: Tue, 18 Apr 1995 00:00
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In <3n0hme$b...@gort.oit.umass.edu> jjf...@hamp.hampshire.edu (Baphometae Organus) writes: >I have heard that Windows 95 is not backward compatible with w3.1 >programs. Is this true? Or is this a scaly lie from the warp types? >I would hate to lose the use of some of my great old windows games... A truly scaly lie that would be. :) As a matter of fact, it's the backward compatibility (with 16-bit Windows apps) that's generating some of the stick points that people love to harp on with Win95. The way I see it, you can't have it both ways. If you want backward-compatibility, then don't complain about the results of such compatibility, ya know? :) Fear not.. with VERY few exceptions, your Win3.1 apps will work fine with Win95 (some work better, and with far fewer faults). Rich -- >==============================================< > Rich D. < / < >----------< O===[=Excalibur Dragon====- < > \ < > R E D J r @ i x . n e t c o m . c o m < > Excalibur Systems <*> -==(UDIC)==- < >----------------------------------------------< > "The Wheel of Time turns, and Ages come and < > pass, leaving memories that become legend.." < >==============================================<
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From: re...@ix.netcom.com (Rich) Subject: Re: Win95 and games: good news... Date: 1995/04/18 Message-ID: <3n1bhn$cvo@ixnews3.ix.netcom.com> X-Deja-AN: 101089253 distribution: world references: <3mtquj$hq2@apakabar.cc.columbia.edu> <ptnal4TVm5kU079yn@crl.com> <3n00fj$9cp@mars.earthlink.net> <3n0cl0$jqe@nuscc.nus.sg> <3n0hme$bm@gort.oit.umass.edu> organization: Netcom newsgroups: comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.adventure,comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.strategic,comp.sys.ibm.pc.games.f MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit