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Article #133

Re: Iron Seed

#133
From: Cheshire Cat
Date: Sun, 19 Dec 2004 15:00
27 lines
2603 bytes
Iron Seed is a wonderful game.
I find it rather difficult to describe, but highly I reccommend it.
Be sure to have a copy of the manual, and experiment. There is a fairly
steep learning-curve, but not rediculously so.

I'd just found it a few days back, and I've been engrossed since.

Ok, so the basic premise is that a group of rebels get into a load of
mess back at home and the Government decides that enough is enough.
After a massive witch-hunt, the gurrilla group figures it would be in
everyone's best interest to pick-up camp and move - but to where? A
ship is sent out by the group from our homeworld (Mars - Earth became a
trash-heap long before anyone remembered it being a viable planet) to
take a select group of rebel brains out-of-reach of the Law. The ship
is attacked, disengages, shutsdown, and lo... the craft's computer
switches back on to find... another place, a thousand years in the
future. You must find a way to unite planets to combat an alien race
(those who had attacked you), and find a way back home. You begin the
game with your heavily damaged ship, a crew, and some spare parts.
Interestingly enough... none of your crew are flesh and blood - every
single one's nothing but organic fluid, and some highly-sophisticated
computer programming/encoding.

Lots to explore, much to learn, and an interesting story-scape.

www.the-underdogs.org <--- perhaps one of the largest abandonware sites
out there - you can download a copy of Iron Seed and the manual here.
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From: "Cheshire Cat" <gengen_ga@yahoo.com>
Newsgroups: comp.sys.ibm.pc.games.strategic
Subject: Re: Iron Seed
Date: 19 Dec 2004 07:00:26 -0800
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