🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Thread View: comp.sys.ibm.pc.games.space-sim
1 messages
1 total messages Started by Angus Sun, 21 Nov 2010 20:11
X2 The Threat, I-War 2 and other associated games
#106193
Author: Angus
Date: Sun, 21 Nov 2010 20:11
18 lines
1926 bytes

So, on my on-going quest to play my way through the "best" pc space 
games, I'm now well into X2 The threat. What I found lacking in 
Freespace, X2 has by the ton. I'm talking about depth. Not that depth is 
everything or everybody's cup of tea, but I did miss it a bit in 
Freespace beyond, the dogfighting - which in fairness was pretty great.

X2 is going well, but one thing really winds me up - when you use the 
time acceleration facility (SETA?) touching any key cancels it, This 
would be a perfect time to look through the menus, and better understand 
the game - hell in Carrier Command people would moan about the delay 
between islands, but it was never a problem for me, I had my startegy 
map, resource map, priorities to assign Manta fighters and walrus 
assault vehicles to replace... why not in X2?

Still aside from this minor grumble, it seems pretty cool, and to some 
extent, takes me back to the days of Elite.
Thread Navigation

This is a paginated view of messages in the thread with full content displayed inline.

Messages are displayed in chronological order, with the original post highlighted in green.

Use pagination controls to navigate through all messages in large threads.

Back to All Threads