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Thread View: comp.sys.ibm.pc.games.space-sim
4 messages
4 total messages Started by Angus Tue, 26 Oct 2010 19:19
Freespace - little bit disappointed
#106189
Author: Angus
Date: Tue, 26 Oct 2010 19:19
24 lines
2060 bytes
I've been playing my way through some of the space games I never got to 
try as an Amiga owner, and having enjoyed most so far, came to 
Freespace.

I'd heard a lot of praise heaped on the game so that might have made it 
a bit unfair, but I have to say that I wasn't a huge fan of the game.

The combat is fine, I enjoyed refining the control settings and 
dogfighting my way through the Shivan forces, but the game seemed to 
lack atmosphere - no pun intended. I never really felt inspired to tweak 
my weapon settings or change my ship, the game world just didn't really 
seem to come to life in the way that Freelancer and particuarly the IWar 
games did. IWar 2 in particular, just getting back to your secret base 
was cool!

For me Freespace was definitely a good game, and no argument, the combat 
side of things was excellent fun, but that was pretty much it, and given 
the prestige the game enjoys I felt slightly disappointed.

My grumble isn't about the graphics, but for the record I was playing 
the original, non-modded version of the game.

Should I try Freespace 2?
Re: Freespace - little bit disappointed
#106190
Author: Stuffed Crust
Date: Tue, 26 Oct 2010 23:03
15 lines
1695 bytes
Angus <angus@_antispem_angusm.demon.co.uk> wrote:
> The combat is fine, I enjoyed refining the control settings and 
> dogfighting my way through the Shivan forces, but the game seemed to 
> lack atmosphere - no pun intended. I never really felt inspired to tweak 

> Should I try Freespace 2?

In a word, Yes.  FS2 fixed pretty much everything lacking in FS1, 
including that intangible "atmosphere" that was missing..

 - Solomon
-- 
Solomon Peachy        		       pizza at shaftnet dot org	 
Melbourne, FL                          ^^ (mail/jabber/gtalk) ^^
Quidquid latine dictum sit, altum viditur.
Re: Freespace - little bit disappointed
#106191
Author: Matt v3.3
Date: Thu, 28 Oct 2010 06:28
26 lines
2221 bytes
Angus typed:
> For me Freespace was definitely a good game, and no argument, the
> combat side of things was excellent fun, but that was pretty much it,
> and given the prestige the game enjoys I felt slightly disappointed.

Yep, the game was really built around combat and not so much on the story
side. It was the tiny fighter up against the massive cap ships (FS2 even
more so) that was fun. The reason for the prestige is probably because at
the time of release, it was like an amalgamation of the best elements from
other combat-orientated space-sims, more refined and perfected.

> Should I try Freespace 2?

Might as well, if you have it. I would say it is "more-of-the-same", only
bigger, on a grander scale. (The SCP mod graphics would likely help with
atmosphere, too)

Have you got around to Wing Commander 3,4,5 yet? You might enjoy them more
(part space-sim, part "interactive movie") - hey, they at least had actual
*characters* :-D

Ah, nostalgia ... <*sniff*>


-- 
};> Matt v3.3 <:{
Re: Freespace - little bit disappointed
#106192
Author: Angus
Date: Sun, 31 Oct 2010 23:53
31 lines
2274 bytes
In article <iab55r$vuk$1@news.eternal-september.org>, 
ethers.tragic@paradise.net.invalid says...
> 
> 
> > Should I try Freespace 2?
> 
> Might as well, if you have it. I would say it is "more-of-the-same", only
> bigger, on a grander scale. (The SCP mod graphics would likely help with
> atmosphere, too)
> 
> Have you got around to Wing Commander 3,4,5 yet? You might enjoy them more
> (part space-sim, part "interactive movie") - hey, they at least had actual
> *characters* :-D
> 


Thanks for the thoughts guys.

I played the first Wing Commander game back on my Amiga, somebody 
patched the CD32 version - and I think I played a follow-up on the 
Playstation.

I've got X-Wing Alliance on its way, but I think i'll give X2: The 
Threat a go next, and see if I can get along with that. It looks like it 
has plenty of depth, but maybe too much in terms of its menu system. 

I've still not tried Frontier: First Encounter which is a bit daft, as I 
was a big fan of Elite and Frontier, and was looking forward to its 
arrival on the Amiga, which ended up being cancelled. Given all the 
reported problems at the time though, it didn't seem as much of a loss 
as it might have.
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