Thread View: comp.sys.ibm.pc.games.space-sim
8 messages
8 total messages
Started by Fred Sloniker
Thu, 01 Nov 2007 00:44
So what's available these days to a space sim fan?
Author: Fred Sloniker
Date: Thu, 01 Nov 2007 00:44
Date: Thu, 01 Nov 2007 00:44
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I'm an old-school space sim fan, having played them since the days of Wing Commander I, but I haven't played anything recently in the genre, possibly because there hasn't been much to play. However, it occurred to me that I could well be missing some titles I'd enjoy, so I thought I'd ask and see what's out there that I could play. Now, before people start offering up X3 or something, I should note that my favorite part of games is the storyline. If X3 has a compelling storyline, great, suggest it, but I'm not particularly interested in a 'fly around the universe and make money' game; if I wanted to do that, I could do it with other people in EVE Online. For a single-player game, I want a compelling storyline, optionally with branching depending on my performance or choices (though a linear storyline like Freespace is also acceptable). The newest, shiniest graphics are not a requirement, though something that knows what a graphics card _is_ would be nice. Similarly, it doesn't have to be a big-budget release; indie games or titles I might have to dig around the bargain bin for are totally acceptable. I'll even consider console titles, if anybody here plays those too. Anybody have some suggestions for me?
Re: So what's available these days to a space sim fan?
Author: DocScorpio
Date: Thu, 01 Nov 2007 21:01
Date: Thu, 01 Nov 2007 21:01
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"Fred Sloniker" <fizzit@comcast.net> wrote in message news:1193877890.113687.44610@v23g2000prn.googlegroups.com... > I'm an old-school space sim fan, having played them since the days of > Wing Commander I, but I haven't played anything recently in the genre, > possibly because there hasn't been much to play. However, it occurred > to me that I could well be missing some titles I'd enjoy, so I thought > I'd ask and see what's out there that I could play. > > Now, before people start offering up X3 or something, I should note > that my favorite part of games is the storyline. If X3 has a > compelling storyline, great, suggest it, but I'm not particularly > interested in a 'fly around the universe and make money' game; if I > wanted to do that, I could do it with other people in EVE Online. For > a single-player game, I want a compelling storyline, optionally with > branching depending on my performance or choices (though a linear > storyline like Freespace is also acceptable). > > The newest, shiniest graphics are not a requirement, though something > that knows what a graphics card _is_ would be nice. Similarly, it > doesn't have to be a big-budget release; indie games or titles I might > have to dig around the bargain bin for are totally acceptable. I'll > even consider console titles, if anybody here plays those too. > > Anybody have some suggestions for me? > Aside from X3, the only space-sim releases in the last couple of years are: Darkstar One Space Force: Rogue Universe Parkan II (English version) All of these are of the open-ended, "not on rails" type, but all have storylines. How compelling those storylines are is, however, debateable. IMO, the stories are underwealming and the voice acting is mediocre to atrocious. They are the product of German, Croatian, and Russian developers, respectively. Personally, I grew bored with the first two games before I finished the storylines so I'm probably not the best judge of either one when it comes to story content.
Re: So what's available these days to a space sim fan?
Author: Stuffed Crust
Date: Sat, 03 Nov 2007 14:25
Date: Sat, 03 Nov 2007 14:25
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DocScorpio <DocScorpio@strupra-spammeros.com> wrote: > Darkstar One Decent game, but the plot is contrived and the characters rather... let's say the wooden voice acting does them justice. I enjoyed it, though -- light entertainment but no real challenge. The game world holds a lot of promise for a sequel that goes more in-depth. If you haven't played Freelancer, do so. Once the story's over there's still a good half of the game universe to explore. If only it had a dynamic economy (and more of a variety in the auto-generated missions) it would be about perfect. - Solomon -- Solomon Peachy pizza at shaftnet dot org Melbourne, FL ^^ (mail/jabber/gtalk) ^^ Quidquid latine dictum sit, altum viditur. ICQ: 1318344
Re: So what's available these days to a space sim fan?
Author: blipster8
Date: Mon, 05 Nov 2007 17:22
Date: Mon, 05 Nov 2007 17:22
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On Oct 31, 7:44 pm, Fred Sloniker <fiz...@comcast.net> wrote: > I'm an old-school space sim fan, having played them since the days of > Wing Commander I, but I haven't played anything recently in the genre, > possibly because there hasn't been much to play. However, it occurred > to me that I could well be missing some titles I'd enjoy, so I thought > I'd ask and see what's out there that I could play. Just to make sure: you've played I-war 2, right?
Re: So what's available these days to a space sim fan?
Author: Spankstinator
Date: Fri, 16 Nov 2007 20:38
Date: Fri, 16 Nov 2007 20:38
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1. Hardwar is not exactly a space-sim but it fits into the "Privateer" genre. It's also free. You fly around cities in the craters of Titan buying, selling, fighting and upgrading. 2. I-War 2 is really cool. Challenging missions I doubt you would enjoy the story line of any of the X-BtF, X2 or X3 games.
Re: So what's available these days to a space sim fan?
Author: kert
Date: Sun, 09 Dec 2007 00:29
Date: Sun, 09 Dec 2007 00:29
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On Nov 1, 2:44 am, Fred Sloniker <fiz...@comcast.net> wrote: > I'm an old-school space sim fan, having played them since the days of > Wing Commander I, but I haven't played anything recently in the genre, > possibly because there hasn't been much to play. However, it occurred > to me that I could well be missing some titles I'd enjoy, so I thought > I'd ask and see what's out there that I could play. > > Now, before people start offering up X3 or something, I should note > that my favorite part of games is the storyline. If X3 has a > compelling storyline, great, suggest it, but I'm not particularly > interested in a 'fly around the universe and make money' game; if I > wanted to do that, I could do it with other people in EVE Online. For > a single-player game, I want a compelling storyline, optionally with > branching depending on my performance or choices (though a linear > storyline like Freespace is also acceptable). > > The newest, shiniest graphics are not a requirement, though something > that knows what a graphics card _is_ would be nice. Similarly, it > doesn't have to be a big-budget release; indie games or titles I might > have to dig around the bargain bin for are totally acceptable. I'll > even consider console titles, if anybody here plays those too. > > Anybody have some suggestions for me? Vendetta Online. Exactly the opposite of what you asked :) No storyline, but hey its persistent universe and multiplayer. I occassionally drop by there. Its no EVE, pure joystick trigger happiness. Other than that, if anyone spots anything like Wing Commander, Tachyon and Freespace used to be, by all means, let us know. -kert
Re: So what's available these days to a space sim fan?
Author: Spankstinator
Date: Tue, 18 Dec 2007 23:19
Date: Tue, 18 Dec 2007 23:19
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Somebody took the Freespace engine and built a free game- Battlestar Galactica beyond the Red Line. It only has a few missions but it is free. > Other than that, if anyone spots anything like Wing Commander, Tachyon > and Freespace used to be, by all means, let us know. > > -kert- Hide quoted text - > > - Show quoted text -
Re: So what's available these days to a space sim fan?
Author: Daniel "Naughty Tentacles" Blake...
Date: Wed, 19 Dec 2007 19:17
Date: Wed, 19 Dec 2007 19:17
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"Spankstinator" <kahuna12@hotmail.com> wrote in message news:7dd359b5-66f2-47dc-96f8-c632bd2c1978@e67g2000hsc.googlegroups.com... > Somebody took the Freespace engine and built a free game- Battlestar > Galactica beyond the Red Line. It only has a few missions but it is > free. It's *very* good work...but I've found that you need the reactions of a hyperactive pre-teen on a caffiene high to keep up in the later mission ;) I'd envision getting an over-developed "joystick arm" (or trashing the joystick itself) from playing it too long...(!) :D -- Daniel Blakemore Mini Gallery #1 - http://www.voidgamers.com/channel/b.190.html?author_name=MYLORDKHORNE #2 - http://www.lordsofthebattlefield.com/gallery/thumbnails.php?album=147 ICQ:14459824 Yahoo/MSN IM: mylordkhorne
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