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Thread View: comp.sys.ibm.pc.games.space-sim
7 messages
7 total messages Started by Memnoch Fri, 22 Jun 2007 19:00
Trying to remember the name of a game
#105857
Author: Memnoch
Date: Fri, 22 Jun 2007 19:00
16 lines
2032 bytes
For a while now I have been trying to remember the name of a game I played a
year or so back. It was a space combat game with strategy/RPG elements, as far
as upgrading your ship was concerned. It was all played out in third person,
you could upgrade your ship as the game went on to destroyers or carriers and
one of the last weapon types you got was a kind of black hole/point
singularity projector. You could attach all sorts of addons to your hull like
litterally dozens of different armours, each with different effects and as the
game progressed these would increase in level/effectiveness. Also there was no
up and down, everything playing out on a flat plane but there were planets and
stars to fly around, although hopelessly out of scale. It was the typical
affair where you fight one enemy and then part through the game another enemy
is revealed, which reminded me a lot of the Bionts from Archimedean Dynasty,
before they ruined the rest of the series later on.

Anyone remember or even picture this game? I keep thinking of Star Wolves but
its not that as you can go up and down as well.
Re: Trying to remember the name of a game
#105858
Author: Peter Huebner
Date: Fri, 22 Jun 2007 22:35
28 lines
2277 bytes
In article <0r6o73hhn9c74vbsitt882jnc82pgd0ame@4ax.com>, 
memnoch@nospampleaseimbritish.ntlworld.com says...
> For a while now I have been trying to remember the name of a game I played a
> year or so back. It was a space combat game with strategy/RPG elements, as far
> as upgrading your ship was concerned. It was all played out in third person,
> you could upgrade your ship as the game went on to destroyers or carriers and
> one of the last weapon types you got was a kind of black hole/point
> singularity projector. You could attach all sorts of addons to your hull like
> litterally dozens of different armours, each with different effects and as the
> game progressed these would increase in level/effectiveness. Also there was no
> up and down, everything playing out on a flat plane but there were planets and
> stars to fly around, although hopelessly out of scale. It was the typical
> affair where you fight one enemy and then part through the game another enemy
> is revealed, which reminded me a lot of the Bionts from Archimedean Dynasty,
> before they ruined the rest of the series later on.
> 
> Anyone remember or even picture this game? I keep thinking of Star Wolves but
> its not that as you can go up and down as well.
> 

Star Fury comes to mind as a game that is played in one level i.i.r.c. (green 
grid overlay?), put out by Malfador Machinations, the Space Empires people.

-P.

-- 
=========================================
firstname dot lastname at gmail fullstop com
Re: Trying to remember the name of a game
#105859
Author: Memnoch
Date: Sun, 24 Jun 2007 00:54
32 lines
3039 bytes
On Sat, 23 Jun 2007 10:35:34 +1200, Peter Huebner <no.one@this.address> wrote:

>In article <0r6o73hhn9c74vbsitt882jnc82pgd0ame@4ax.com>, 
>memnoch@nospampleaseimbritish.ntlworld.com says...
>> For a while now I have been trying to remember the name of a game I played a
>> year or so back. It was a space combat game with strategy/RPG elements, as far
>> as upgrading your ship was concerned. It was all played out in third person,
>> you could upgrade your ship as the game went on to destroyers or carriers and
>> one of the last weapon types you got was a kind of black hole/point
>> singularity projector. You could attach all sorts of addons to your hull like
>> litterally dozens of different armours, each with different effects and as the
>> game progressed these would increase in level/effectiveness. Also there was no
>> up and down, everything playing out on a flat plane but there were planets and
>> stars to fly around, although hopelessly out of scale. It was the typical
>> affair where you fight one enemy and then part through the game another enemy
>> is revealed, which reminded me a lot of the Bionts from Archimedean Dynasty,
>> before they ruined the rest of the series later on.
>> 
>> Anyone remember or even picture this game? I keep thinking of Star Wolves but
>> its not that as you can go up and down as well.
>> 
>
>Star Fury comes to mind as a game that is played in one level i.i.r.c. (green 
>grid overlay?), put out by Malfador Machinations, the Space Empires people.

No overlay in the game I am thinking of. And it was single player only. I've
been doing some more searching on google with no luck. Kind of annoying this
as I remember being bored one day and searching for space combat games and
found it by accident. You could fly into clouds of gas and hide from the enemy
in one of the levels near the end and then pop out and attack. One of the
upgrades you could attach when flying a carrier was a drone launcher but I
didn't bother with that much.
Re: Trying to remember the name of a game
#105860
Author: Memnoch
Date: Sun, 24 Jun 2007 01:10
40 lines
3480 bytes
On Sun, 24 Jun 2007 00:54:55 GMT, Memnoch
<memnoch@nospampleaseimbritish.ntlworld.com> wrote:

>On Sat, 23 Jun 2007 10:35:34 +1200, Peter Huebner <no.one@this.address> wrote:
>
>>In article <0r6o73hhn9c74vbsitt882jnc82pgd0ame@4ax.com>, 
>>memnoch@nospampleaseimbritish.ntlworld.com says...
>>> For a while now I have been trying to remember the name of a game I played a
>>> year or so back. It was a space combat game with strategy/RPG elements, as far
>>> as upgrading your ship was concerned. It was all played out in third person,
>>> you could upgrade your ship as the game went on to destroyers or carriers and
>>> one of the last weapon types you got was a kind of black hole/point
>>> singularity projector. You could attach all sorts of addons to your hull like
>>> litterally dozens of different armours, each with different effects and as the
>>> game progressed these would increase in level/effectiveness. Also there was no
>>> up and down, everything playing out on a flat plane but there were planets and
>>> stars to fly around, although hopelessly out of scale. It was the typical
>>> affair where you fight one enemy and then part through the game another enemy
>>> is revealed, which reminded me a lot of the Bionts from Archimedean Dynasty,
>>> before they ruined the rest of the series later on.
>>> 
>>> Anyone remember or even picture this game? I keep thinking of Star Wolves but
>>> its not that as you can go up and down as well.
>>> 
>>
>>Star Fury comes to mind as a game that is played in one level i.i.r.c. (green 
>>grid overlay?), put out by Malfador Machinations, the Space Empires people.
>
>No overlay in the game I am thinking of. And it was single player only. I've
>been doing some more searching on google with no luck. Kind of annoying this
>as I remember being bored one day and searching for space combat games and
>found it by accident. You could fly into clouds of gas and hide from the enemy
>in one of the levels near the end and then pop out and attack. One of the
>upgrades you could attach when flying a carrier was a drone launcher but I
>didn't bother with that much.

Found it! The game was called Space Empires: Starfury. As soon as I saw the
armaments screen I knew it was the one. Recommend it if you are after
something a little different and don't let the graphics fool you as there is a
great little game trying to get out!
Re: Trying to remember the name of a game
#105861
Author: Peter Huebner
Date: Sun, 24 Jun 2007 07:02
17 lines
1585 bytes
In article <76hr731qro35rhuul0gk80cmiu06oq1a9n@4ax.com>, 
memnoch@nospampleaseimbritish.ntlworld.com says...
> Found it! The game was called Space Empires: Starfury. As soon as I saw the
> armaments screen I knew it was the one. Recommend it if you are after
> something a little different and don't let the graphics fool you as there is a
> great little game trying to get out!
> 

Hee hee, re-read my post, that's the one I was talking about. I got a fair few 
hours out of the demo. Maybe my memory fools me about the grid overlay, or 
maybe you have to turn it on to see ....

cheers,  -P.

-- 
=========================================
firstname dot lastname at gmail fullstop com
Re: Trying to remember the name of a game
#105862
Author: Memnoch
Date: Sun, 24 Jun 2007 14:29
16 lines
1973 bytes
On Sun, 24 Jun 2007 19:02:46 +1200, Peter Huebner <no.one@this.address> wrote:

>In article <76hr731qro35rhuul0gk80cmiu06oq1a9n@4ax.com>, 
>memnoch@nospampleaseimbritish.ntlworld.com says...
>> Found it! The game was called Space Empires: Starfury. As soon as I saw the
>> armaments screen I knew it was the one. Recommend it if you are after
>> something a little different and don't let the graphics fool you as there is a
>> great little game trying to get out!
>> 
>
>Hee hee, re-read my post, that's the one I was talking about. I got a fair few 
>hours out of the demo. Maybe my memory fools me about the grid overlay, or 
>maybe you have to turn it on to see ....

So you did! I did some more searching and found a website with screenshots and
one did indeed have a grid on it but I never used it.
Re: Trying to remember the name of a game
#105863
Author: DocScorpio
Date: Mon, 25 Jun 2007 07:54
27 lines
2342 bytes
"Memnoch" <memnoch@nospampleaseimbritish.ntlworld.com> wrote in message 
news:i10t739tolv6d0updqc16jninaokqsjura@4ax.com...
> On Sun, 24 Jun 2007 19:02:46 +1200, Peter Huebner <no.one@this.address> 
> wrote:
>
>>In article <76hr731qro35rhuul0gk80cmiu06oq1a9n@4ax.com>,
>>memnoch@nospampleaseimbritish.ntlworld.com says...
>>> Found it! The game was called Space Empires: Starfury. As soon as I saw 
>>> the
>>> armaments screen I knew it was the one. Recommend it if you are after
>>> something a little different and don't let the graphics fool you as 
>>> there is a
>>> great little game trying to get out!
>>>
>>
>>Hee hee, re-read my post, that's the one I was talking about. I got a fair 
>>few
>>hours out of the demo. Maybe my memory fools me about the grid overlay, or
>>maybe you have to turn it on to see ....
>
> So you did! I did some more searching and found a website with screenshots 
> and
> one did indeed have a grid on it but I never used it.

I tried the demo a year or so back, but couldn't get past the single-plane 
game layout. 
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