🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Thread View: comp.sys.ibm.pc.games.space-sim
27 messages
27 total messages Started by DocScorpio Tue, 06 Jun 2006 21:55
Evochron Alliance: Anyone played it; if so, thoughts?
#105341
Author: DocScorpio
Date: Tue, 06 Jun 2006 21:55
3 lines
1215 bytes
Fooling around with the demo atm and wondering if the full game is worth it. 
I desperately need a new open-ended space-sim (tho' this one appears to have 
been around for a while).  Thanks for any info. 
Re: Evochron Alliance: Anyone played it; if so, thoughts?
#105340
Author: ezhen...
Date: Wed, 07 Jun 2006 00:43
7 lines
1264 bytes
写信告诉我,

今夜你想要梦什莫?

梦里面的我是否都让你无从选择?

www.wowgoldgame.com
Re: Evochron Alliance: Anyone played it; if so, thoughts?
#105350
Author: Shingen
Date: Wed, 07 Jun 2006 01:13
30 lines
2550 bytes
On Tue, 06 Jun 2006 21:55:14 GMT, "DocScorpio"
<DocScorpio@strupra-spammeros.com> wrote:

>Fooling around with the demo atm and wondering if the full game is worth it. 
>I desperately need a new open-ended space-sim (tho' this one appears to have 
>been around for a while).  Thanks for any info. 
>

Actually it's not bad for a short term space-sim fix. It has a pretty
good flight/physics model and combat can be pretty fun. But, sadly
that's about all there is to do in E:A. 

The sectors are pretty much all the same. The only reason to explore
space is to find floating "cargo-pods" out in the middle of no-where
while you are constratly attacked by EVERY hostile ship that warps in.

The planets only have 1 base per planet, and theres nothing of any
interest going on to bother xploring planets anyway. 

So it's either mine while fighting off hostile ships (not very
lucrative), take the standard missions ( IE: fly to waypoint, kill
enemies, collect reward), or trade between systems.

Trade is pretty simple in the game. The lower the system the cheaper
the item. The higher the system, the greater the profit.  So by
purchasing a small fighter in the starting system and warping three
systems up, you can make more money faster then doing anything else.

So it's basically a combat shooter in space with a pretty good
flight/physics model. =P 
Re: Evochron Alliance: Anyone played it; if so, thoughts?
#105335
Author: DocScorpio
Date: Wed, 07 Jun 2006 02:24
44 lines
3180 bytes
"Shingen" <shingen@aolsuks.sbcglobal.net> wrote in message 
news:li9c82l3r349nshtaf89j19hcgnh1eco79@4ax.com...
> On Tue, 06 Jun 2006 21:55:14 GMT, "DocScorpio"
> <DocScorpio@strupra-spammeros.com> wrote:
>
>>Fooling around with the demo atm and wondering if the full game is worth 
>>it.
>>I desperately need a new open-ended space-sim (tho' this one appears to 
>>have
>>been around for a while).  Thanks for any info.
>>
>
> Actually it's not bad for a short term space-sim fix. It has a pretty
> good flight/physics model and combat can be pretty fun. But, sadly
> that's about all there is to do in E:A.
>
> The sectors are pretty much all the same. The only reason to explore
> space is to find floating "cargo-pods" out in the middle of no-where
> while you are constratly attacked by EVERY hostile ship that warps in.
>
> The planets only have 1 base per planet, and theres nothing of any
> interest going on to bother xploring planets anyway.
>
> So it's either mine while fighting off hostile ships (not very
> lucrative), take the standard missions ( IE: fly to waypoint, kill
> enemies, collect reward), or trade between systems.
>
> Trade is pretty simple in the game. The lower the system the cheaper
> the item. The higher the system, the greater the profit.  So by
> purchasing a small fighter in the starting system and warping three
> systems up, you can make more money faster then doing anything else.
>
> So it's basically a combat shooter in space with a pretty good
> flight/physics model. =P

Thanks for the informative review.  Well, I've also got the ultimate noob 
question:  how in the hell do you find the base on the planet.  I just 
started the freeform portion of the demo and, for the life of me, I can't 
figure out how to find the base on planet Saphire in the starting system. 
Is the base marked on the radar scanner or something?  I cruised all over it 
(using up half of my limited demo time), but can find nothing.  I checked 
the forums and the FAQ:  nothing.....which means it's something incredibly 
simple and obvious.  Nevertheless, it escapes me. 
Re: Evochron Alliance: Anyone played it; if so, thoughts?
#105337
Author: DocScorpio
Date: Wed, 07 Jun 2006 04:36
18 lines
2071 bytes
"DocScorpio" <DocScorpio@strupra-spammeros.com> wrote in message 
news:ONqhg.5803$td6.3654@trnddc02...
>
> "Shingen" <shingen@aolsuks.sbcglobal.net> wrote in message
[snip]
>
> Thanks for the informative review.  Well, I've also got the ultimate noob 
> question:  how in the hell do you find the base on the planet.  I just 
> started the freeform portion of the demo and, for the life of me, I can't 
> figure out how to find the base on planet Saphire in the starting system. 
> Is the base marked on the radar scanner or something?  I cruised all over 
> it (using up half of my limited demo time), but can find nothing.  I 
> checked the forums and the FAQ:  nothing.....which means it's something 
> incredibly simple and obvious.  Nevertheless, it escapes me.
Never mind!  I finally stumbled on the obvious.  I thought "red" meant 
"hostile" or some such, so I never headed toward that red indicator on my 
hud.  Well, I've got 24 mins left before the demo kicks me out. 
Re: Evochron Alliance: Anyone played it; if so, thoughts?
#105339
Author: Shingen
Date: Wed, 07 Jun 2006 11:33
13 lines
1820 bytes
On Wed, 07 Jun 2006 04:36:42 GMT, "DocScorpio"
<DocScorpio@strupra-spammeros.com> wrote:


>Never mind!  I finally stumbled on the obvious.  I thought "red" meant 
>"hostile" or some such, so I never headed toward that red indicator on my 
>hud.  Well, I've got 24 mins left before the demo kicks me out. 
>

Yeah, that was another annoying thing about the game. The demo only
gives you an hour of gameplay. Pretty lame, given it's a combat
space-shooter and an hour isn't even enough time to get used to the
flight/physics model. =P 
Re: Evochron Alliance: Anyone played it; if so, thoughts?
#105329
Author: DocScorpio
Date: Wed, 07 Jun 2006 20:00
35 lines
2992 bytes
"Shingen" <shingen@aolsuks.sbcglobal.net> wrote in message 
news:b6ed825mpdr8k2abbverr6tpivcdfrip6q@4ax.com...
> On Wed, 07 Jun 2006 04:36:42 GMT, "DocScorpio"
> <DocScorpio@strupra-spammeros.com> wrote:
>
>
>>Never mind!  I finally stumbled on the obvious.  I thought "red" meant
>>"hostile" or some such, so I never headed toward that red indicator on my
>>hud.  Well, I've got 24 mins left before the demo kicks me out.
>>
>
> Yeah, that was another annoying thing about the game. The demo only
> gives you an hour of gameplay. Pretty lame, given it's a combat
> space-shooter and an hour isn't even enough time to get used to the
> flight/physics model. =P

I'm not overly impressed with the demo.....but am still tempted to spring 25 
bucks for the full game.  I'm looking for something not too taxing (i.e., a 
game that's not like having a full-time job).

I'm also having some control problems with my stick.  Not sure if it's 
Evochron or the stick and associated software.  Course I guess I could just 
play it FL-style, with the mouse/keyboard.

Maybe I should get back to Vegastrike.....I haven't checked that one out for 
a long time (still got a decent save somewhere).  I could also install UC 
(still in the shrinkwrap after a year or more).  Didn't install it before 
because (1) I couldn't really work up the enthusiasm necessary to tackle it 
(went with X3 instead...another less than satisfying experience) and (2) 
read somewhere it doesn't work with XP SP2 w/o some screwing around with 
various files.

Whatever happen to Elite 4?  Alt.fan.elite seems pretty dead these days. 
Has everyone decided that Elite 4 is simply not going to happen? 
Re: Evochron Alliance: Anyone played it; if so, thoughts?
#105347
Author: JustBoo
Date: Wed, 07 Jun 2006 20:43
11 lines
1488 bytes
On Wed, 07 Jun 2006 20:00:39 GMT, "DocScorpio"
<DocScorpio@strupra-spammeros.com> wrote:

>Maybe I should get back to Vegastrike.....I haven't checked that one out for 
>a long time (still got a decent save somewhere).

How is Vegastrike? I downloaded all 100 plus megabytes of it and then
never played it. :-) I find the older I get the less likely I am to
waste a lot of time on things.

I ask for opinions first a lot more now. :-)
Re: Evochron Alliance: Anyone played it; if so, thoughts?
#105348
Author: Shingen
Date: Wed, 07 Jun 2006 22:28
50 lines
3569 bytes
On Wed, 07 Jun 2006 20:00:39 GMT, "DocScorpio"
<DocScorpio@strupra-spammeros.com> wrote:


>I'm not overly impressed with the demo.....but am still tempted to spring 25 
>bucks for the full game.  I'm looking for something not too taxing (i.e., a 
>game that's not like having a full-time job).
>

Actually for the price, E:A is a pretty good buy. You won't have to
install anything else, as the $25 reg fee gets you the key that
unlocks the demo to full version.  Plus there are several user created
systems u can get and the multiplayer can be a blast. 

I still fire up the game frequently for a good space combat fix. The
dog-fighting can get rather intense in close quarters, with multiple
hostiles firing missles at your six. Combat tactics are reminiscent of
the old FFE days, without the ability to stop time. =D

Also the Evochron developer and community are very helpful and
courteous, unlike some other places I won't mention.

>I'm also having some control problems with my stick.  Not sure if it's 
>Evochron or the stick and associated software.  Course I guess I could just 
>play it FL-style, with the mouse/keyboard.
>
Mouse-flight works good in E:A, as I couldn't get either my wingman
extreme or my saitek to work with the game either.

>Maybe I should get back to Vegastrike.....I haven't checked that one out for 
>a long time (still got a decent save somewhere). 

Yeah, I'm was waiting for them to get the kinks worked out. I should
check back into that game.

> I could also install UC 
>(still in the shrinkwrap after a year or more).  Didn't install it before 
>because (1) I couldn't really work up the enthusiasm necessary to tackle it 
>(went with X3 instead...another less than satisfying experience) and (2) 
>read somewhere it doesn't work with XP SP2 w/o some screwing around with 
>various files.

UC works fine in Windoze XP SP2 as far as I know. At least the final
UC 1.30 patch does. But like all 3000AD "products", it tends to be
crash prone no matter what OS it runs on.
>
>Whatever happen to Elite 4?  Alt.fan.elite seems pretty dead these days. 
>Has everyone decided that Elite 4 is simply not going to happen? 
>
Vaporware. =P
Re: Evochron Alliance: Anyone played it; if so, thoughts?
#105344
Author: Graham Thurlwell
Date: Thu, 08 Jun 2006 21:11
22 lines
1932 bytes
On the 7 Jun 2006, "DocScorpio" <DocScorpio@strupra-spammeros.com> 
wrote:

<snip>

> Whatever happen to Elite 4?  Alt.fan.elite seems pretty dead these days.
> Has everyone decided that Elite 4 is simply not going to happen?

Elite 4 has been officially confirmed as in development right now, but 
it appears that DB has imposed a news blackout - probably backed up by 
hefty NDAs. No hint of a release date, and the date and title one 
online retailer floated has been officially denied.

I'm not in any particular hurry TBH, I can't even run Civ 4 on my PC 
and can't afford the 300-odd quid upgrade needed to bring the system 
into the 21st Century.

-- 
Jades' First Encounters Site - http://www.jades.org/ffe.htm
The best Frontier: First Encounters site on the Web.

nospam@jades.org /is/ a real email address!
Re: Evochron Alliance: Anyone played it; if so, thoughts?
#105342
Author: Shingen
Date: Thu, 08 Jun 2006 22:13
17 lines
1949 bytes
On Thu, 08 Jun 2006 22:11:20 +0100, Graham Thurlwell
<nospam@jades.org> wrote:

>
>
>I'm not in any particular hurry TBH, I can't even run Civ 4 on my PC 
>and can't afford the 300-odd quid upgrade needed to bring the system 
>into the 21st Century.

ROFL!!... that IS sad. 

I don't really know what a quid is worth, but I built a 2.8 ghz
celeron, 512 meg 2100DDR, with a pos nVidia 128 meg card for
$200...including the box. This was 2 years ago!

Anyway...look into building your own. PC parts are cheap and easy to
put together. =P
Re: Evochron Alliance: Anyone played it; if so, thoughts?
#105355
Author: DocScorpio
Date: Thu, 08 Jun 2006 23:47
29 lines
2392 bytes
"Graham Thurlwell" <nospam@jades.org> wrote in message 
news:10a1f2334e.jades@d.thurlwell.btopenworld.com...
> On the 7 Jun 2006, "DocScorpio" <DocScorpio@strupra-spammeros.com>
> wrote:
>
> <snip>
>
>> Whatever happen to Elite 4?  Alt.fan.elite seems pretty dead these days.
>> Has everyone decided that Elite 4 is simply not going to happen?
>
> Elite 4 has been officially confirmed as in development right now, but
> it appears that DB has imposed a news blackout - probably backed up by
> hefty NDAs. No hint of a release date, and the date and title one
> online retailer floated has been officially denied.
>
> I'm not in any particular hurry TBH, I can't even run Civ 4 on my PC
> and can't afford the 300-odd quid upgrade needed to bring the system
> into the 21st Century.
>
> -- 
> Jades' First Encounters Site - http://www.jades.org/ffe.htm
> The best Frontier: First Encounters site on the Web.
>
> nospam@jades.org /is/ a real email address!

Then, I guess I'll be pleasantly surprised when it finally does hit the 
shelves one day.  I'd pretty much written it off, when I even thought about 
it. 
Re: Evochron Alliance: Anyone played it; if so, thoughts?
#105363
Author: HockeyTownUSA
Date: Sat, 10 Jun 2006 01:25
9 lines
1716 bytes
"DocScorpio" <DocSc...@strupra-spammeros.com> wrote in message 
news:6Rmhg.6474$Id2.4323@trnddc03...
> Fooling around with the demo atm and wondering if the full game is worth 
> it. I desperately need a new open-ended space-sim (tho' this one appears 
> to have been around for a while).  Thanks for any info.
>

How about X3 Reunion? 
Re: Evochron Alliance: Anyone played it; if so, thoughts?
#105364
Author: DocScorpio
Date: Sat, 10 Jun 2006 05:26
15 lines
1724 bytes
"HockeyTownUSA" <magma at comcast dot net> wrote in message 
news:p62dnZx_xd8YgxfZnZ2dneKdnZydnZ2d@comcast.com...
>
> "DocScorpio" <DocSc...@strupra-spammeros.com> wrote in message 
> news:6Rmhg.6474$Id2.4323@trnddc03...
>> Fooling around with the demo atm and wondering if the full game is worth 
>> it. I desperately need a new open-ended space-sim (tho' this one appears 
>> to have been around for a while).  Thanks for any info.
>>
>
> How about X3 Reunion?
>
Yeah, got that one.  Unfortunately, I'd played X-BTF, X-T and X2 so much 
over the years that I just couldn't get into that scenario again. 
Re: Evochron Alliance: Anyone played it; if so, thoughts?
#105365
Author: Jarardo
Date: Tue, 20 Jun 2006 09:08
9 lines
1699 bytes
I just got X3 Reunion today, It's the most terrible game I've ever
experienced. I thought I remembered reading a decent review on gamespy
for it, but I looked it up and they gave it 1.5 out of 5. I'd give it
0.0 out of 5. Ahh, anyway...

Have you tried Space Rangers 2? Don't know if it's exactly what your
looking for, but they have it on direct 2 drive without the starforce.
I've had a lot of fun with it.
Re: Evochron Alliance: Anyone played it; if so, thoughts?
#105349
Author: Graham Thurlwell
Date: Sat, 24 Jun 2006 12:21
51 lines
2883 bytes
On the 8 Jun 2006, Shingen <shingen@aolsuks.sbcglobal.net> wrote:

> On Thu, 08 Jun 2006 22:11:20 +0100, Graham Thurlwell
> <nospam@jades.org> wrote:
> 
>>
>>
>>I'm not in any particular hurry TBH, I can't even run Civ 4 on my PC
>>and can't afford the 300-odd quid upgrade needed to bring the system
>>into the 21st Century.
> 
> ROFL!!... that IS sad.

Well, I'm exaggerating /slightly/. ;-) System is currently as below:-

Athlon XP 1800+
512MB RAM
128MB Radeon 9800 Pro
80GB Hard Drive
CD-ROM Drive
DVD-ROM Drive
Windows XP

It's peformed very well over the years, and the only game that it does 
seem to struggle with is Silent Hunter III in the more complex ports. 
In some respects that fact that my brother and I don't play top-end 
FPS games (most graphically complex one we have is Thief 3) has 
certainly helped.

> I don't really know what a quid is worth

1 Pound Sterling equals about 1.8 USD.

> Anyway...look into building your own. PC parts are cheap and easy to
> put together. =P

That's what I usually do anyway. The main problem is that I generally 
work to a three or four year upgrade cycle so that gives the PC 
industry plenty of time to bugger about changing socket standards.

My aim is to reuse as much of the existing system as possible. At a 
guess, I'll need a new processor, mainboard and memory and that should 
do it. Probably looking at 3GHz and 1GB of RAM. I'm intending to build 
something that will last for about 3 years and also has room for 
expansion.

-- 
Jades' First Encounters Site - http://www.jades.org/ffe.htm
The best Frontier: First Encounters site on the Web.

nospam@jades.org /is/ a real email address!
Re: Evochron Alliance: Anyone played it; if so, thoughts?
#105351
Author: Shingen
Date: Sat, 24 Jun 2006 21:46
61 lines
3620 bytes
On Sat, 24 Jun 2006 13:21:51 +0100, Graham Thurlwell
<nospam@jades.org> wrote:


>> ROFL!!... that IS sad.
>
>Well, I'm exaggerating /slightly/. ;-) System is currently as below:-
>
>Athlon XP 1800+
>512MB RAM
>128MB Radeon 9800 Pro
>80GB Hard Drive
>CD-ROM Drive
>DVD-ROM Drive
>Windows XP
>
That averages about 2.4 ghz?

>It's peformed very well over the years, and the only game that it does 
>seem to struggle with is Silent Hunter III in the more complex ports. 
>In some respects that fact that my brother and I don't play top-end 
>FPS games (most graphically complex one we have is Thief 3) has 
>certainly helped.
>
I find I'm loath to play any FPS game game of late. After HalfLife 2,
I've pretty much given up on the genre. Not that I didn't like HL2,
it's just that graphics over gameplay is getting way too out of hand.

I seem to be regressing back to older DOS/win32 games that have older
graphics but engaging gameplay. 

I keep hearing the Oblivion is pretty good, but since this kit runs
Morrowind at a clip of 20-30 fps (within Balmora), I doubt I'll be
getting Oblivion anytime soon.

>> I don't really know what a quid is worth
>
>1 Pound Sterling equals about 1.8 USD.
>

Hold on, That James Clavell novel is around here somewhere... 

>> Anyway...look into building your own. PC parts are cheap and easy to
>> put together. =P
>
>That's what I usually do anyway. The main problem is that I generally 
>work to a three or four year upgrade cycle so that gives the PC 
>industry plenty of time to bugger about changing socket standards.
>
>My aim is to reuse as much of the existing system as possible. At a 
>guess, I'll need a new processor, mainboard and memory and that should 
>do it. Probably looking at 3GHz and 1GB of RAM. I'm intending to build 
>something that will last for about 3 years and also has room for 
>expansion.

Pretty much my philosophy. I stay 2-3 years behind the "latest tech".
But I really need a new Modo, as no one seems to sell PCI parts
anymore. =P

Have you seen this:
http://news.bbc.co.uk/2/hi/technology/5099584.stm
Re: Evochron Alliance: Anyone played it; if so, thoughts?
#105356
Author: Shingen
Date: Sun, 25 Jun 2006 00:59
21 lines
2416 bytes
On Wed, 07 Jun 2006 20:00:39 GMT, "DocScorpio"
<DocScorpio@strupra-spammeros.com> wrote:
>
>Maybe I should get back to Vegastrike.....I haven't checked that one out for 
>a long time (still got a decent save somewhere).  

Looks like Vegastrike hasn't updated in some time. It's still the
0.4.3 patch, which means it's still quite buggy. However, the
Privateer mod seems to be moving along nicely. The 1.02 version seems
to be very playable so far. Some issues and gripes, but for a
open-source remake of a long forgotten favorite, thumbs up!

>I could also install UC  (still in the shrinkwrap after a year or more).  Didn't install it before 
>because (1) I couldn't really work up the enthusiasm necessary to tackle it 
>(went with X3 instead...another less than satisfying experience) and (2) 
>read somewhere it doesn't work with XP SP2 w/o some screwing around with 
>various files.
>
Well depending on where u are in the world, I might take that game off
your hands if u want to get rid of it. My UC CD is now READ-ERROR and
won't install. 
Re: Evochron Alliance: Anyone played it; if so, thoughts?
#105357
Author: DocScorpio
Date: Sun, 25 Jun 2006 05:55
43 lines
3333 bytes
"Shingen" <shingen@aolsuks.sbcglobal.net> wrote in message 
news:einr92t95hvhss9kfae9d633j7ngc96p0i@4ax.com...
> On Wed, 07 Jun 2006 20:00:39 GMT, "DocScorpio"
> <DocScorpio@strupra-spammeros.com> wrote:
>>

[snip]
> Well depending on where u are in the world, I might take that game off
> your hands if u want to get rid of it. My UC CD is now READ-ERROR and
> won't install.

Heh, heh, no way.  I wouldn't dream of breaking up my collection of DS 
games.  I consider them part of gaming history.

I did get back to Vega Strike.  Got my old saves transferred in, got my 
milspec Goddard up and running, found a new cloaking device (my old one 
disappeared during one of the upgrades), and set about exploring that huge 
game universe.  Actually, I didn't encounter any bugs (put about 10 hrs in); 
the game (at least on my rig) seemed to run a lot smoother than it did back 
in '03.

Alas, I've now been sucked into Eve, as a result of their current 14-day 
trial.  I'm probably going to buy at least 3 months worth of the game.  The 
game is.....tedious, but in a way that I really like.  I've only been 
playing 4 days, bought a bunch of new skills, and earned about 1 mil ISK 
doing missions (hate mining.....that's just plain the wrong kind of 
"tedious" for me).

I love the way you can tab out while doing UPS missions and read the manual, 
the forums, your email, leave the room, eat, take a dump, etc., while your 
ship just keeps chugging along from jump point to jump point.  I also like 
the fact you can train while not even playing.  Also, there's lots of 133t 
d00dz playing (probably because of the free trial), so the chat is 
entertaining.

Big decision now is whether to buy a Kestral or Merlin (I'm a Caldori, like 
most everybody else) or go for the Ripter (which looks like the ace frigate 
to me)....which will involve much more training.....  Looks like you can 
spend lots and lots of time training in this game (took me 40 hrs to train 
to level 4 Instant Recall from level 3).

If you haven't tried, now's the time to give it a try.
Re: Evochron Alliance: Anyone played it; if so, thoughts?
#105352
Author: Graham Thurlwell
Date: Tue, 04 Jul 2006 18:32
76 lines
3848 bytes
On the 24 Jun 2006, Shingen <shingen@aolsuks.sbcglobal.net> wrote:

> On Sat, 24 Jun 2006 13:21:51 +0100, Graham Thurlwell
> <nospam@jades.org> wrote:
> 
> 
>>> ROFL!!... that IS sad.
>>
>>Well, I'm exaggerating /slightly/. ;-) System is currently as below:-
>>
>>Athlon XP 1800+
>>512MB RAM
>>128MB Radeon 9800 Pro
>>80GB Hard Drive
>>CD-ROM Drive
>>DVD-ROM Drive
>>Windows XP
>>
> That averages about 2.4 ghz?

Sandra reckons around 1.7. The '1800+' bit is basically AMD speak for 
'performance equivalent to P4 1.8 GHz'.

>>It's peformed very well over the years, and the only game that it does
>>seem to struggle with is Silent Hunter III in the more complex ports.
>>In some respects that fact that my brother and I don't play top-end
>>FPS games (most graphically complex one we have is Thief 3) has
>>certainly helped.
>>
> I find I'm loath to play any FPS game game of late. After HalfLife 2,
> I've pretty much given up on the genre. Not that I didn't like HL2,
> it's just that graphics over gameplay is getting way too out of hand.

I've never really been a big fan of the genre, always seemed a bit 
samey to me and in recent times it seems to be that they're mostly 
targetted to the online multiplayer crowd.

> I seem to be regressing back to older DOS/win32 games that have older
> graphics but engaging gameplay.

I generally play strategy games and the Football Manager series. They 
don't tend to require as much resources as other games do and the rate 
at which the requirements increase is nowhere near as fast as FPS 
games.

> I keep hearing the Oblivion is pretty good, but since this kit runs
> Morrowind at a clip of 20-30 fps (within Balmora), I doubt I'll be
> getting Oblivion anytime soon.

I was looking at the system requirements for Sensible Soccer the other 
day, and thought "you're joking, right?" I still remember my surprise 
when Shogun: Total War asked for a gig of hard drive space and there 
wasn't a Minimum install AFAIR.

>>> I don't really know what a quid is worth
>>
>>1 Pound Sterling equals about 1.8 USD.
>>
> 
> Hold on, That James Clavell novel is around here somewhere...

Eh? Never heard of him.

<snip>

> Have you seen this:
> http://news.bbc.co.uk/2/hi/technology/5099584.stm

I'd be interested in seeing how they manage to squeeze a helium 
cooling system into a mobile phone. ;-)

-- 
Jades' First Encounters Site - http://www.jades.org/ffe.htm
The best Frontier: First Encounters site on the Web.

nospam@jades.org /is/ a real email address!
Re: Evochron Alliance: Anyone played it; if so, thoughts?
#105358
Author: Shingen
Date: Thu, 06 Jul 2006 17:59
21 lines
2136 bytes
On Sun, 25 Jun 2006 05:55:28 GMT, "DocScorpio"
<DocScorpio@strupra-spammeros.com> wrote:

>
>"Shingen" <shingen@aolsuks.sbcglobal.net> wrote in message 
>news:einr92t95hvhss9kfae9d633j7ngc96p0i@4ax.com...
>> On Wed, 07 Jun 2006 20:00:39 GMT, "DocScorpio"
>> <DocScorpio@strupra-spammeros.com> wrote:
>>>
>
>[snip]
>> Well depending on where u are in the world, I might take that game off
>> your hands if u want to get rid of it. My UC CD is now READ-ERROR and
>> won't install.
>
>Heh, heh, no way.  I wouldn't dream of breaking up my collection of DS 
>games.  I consider them part of gaming history.
>

Actually.. UC is well worth the install IMO. With the 2.30 patch, it's
very stable. 
Re: Evochron Alliance: Anyone played it; if so, thoughts?
#105359
Author: DocScorpio
Date: Thu, 06 Jul 2006 19:45
23 lines
2280 bytes
"Shingen" <shingen@aolsuks.sbcglobal.net> wrote in message 
news:1qjqa29ts6e1jrvtlvd6rutrmr3o051cjj@4ax.com...
> On Sun, 25 Jun 2006 05:55:28 GMT, "DocScorpio"
> <DocScorpio@strupra-spammeros.com> wrote:
>
>>
>>"Shingen" <shingen@aolsuks.sbcglobal.net> wrote in message
>>news:einr92t95hvhss9kfae9d633j7ngc96p0i@4ax.com...
>>> On Wed, 07 Jun 2006 20:00:39 GMT, "DocScorpio"
>>> <DocScorpio@strupra-spammeros.com> wrote:
>>>>

>
> Actually.. UC is well worth the install IMO. With the 2.30 patch, it's
> very stable.

I largely agree with your comments (in the DS1 thread)about the BC series 
being among the better open-ended space games, despite their well-documented 
problems.  Unfortunately, I kind of lost interest when the ability to 
instantly switch between the BC bridge and shuttles/fighters was removed.  I 
respect this as a design choice, but it took something out of the game for 
me. 
Re: Evochron Alliance: Anyone played it; if so, thoughts?
#105360
Author: Bill Huffman
Date: Fri, 07 Jul 2006 01:42
33 lines
2915 bytes
"DocScorpio" <DocScorpio@strupra-spammeros.com> wrote in message 
news:xLdrg.4331$M%2.1365@trnddc02...
>
> "Shingen" <shingen@aolsuks.sbcglobal.net> wrote in message 
> news:1qjqa29ts6e1jrvtlvd6rutrmr3o051cjj@4ax.com...
>> On Sun, 25 Jun 2006 05:55:28 GMT, "DocScorpio"
>> <DocScorpio@strupra-spammeros.com> wrote:
>>
>>>
>>>"Shingen" <shingen@aolsuks.sbcglobal.net> wrote in message
>>>news:einr92t95hvhss9kfae9d633j7ngc96p0i@4ax.com...
>>>> On Wed, 07 Jun 2006 20:00:39 GMT, "DocScorpio"
>>>> <DocScorpio@strupra-spammeros.com> wrote:
>>>>>
>
>>
>> Actually.. UC is well worth the install IMO. With the 2.30 patch, it's
>> very stable.
>
> I largely agree with your comments (in the DS1 thread)about the BC series 
> being among the better open-ended space games, despite their 
> well-documented problems.  Unfortunately, I kind of lost interest when the 
> ability to instantly switch between the BC bridge and shuttles/fighters 
> was removed.  I respect this as a design choice, but it took something out 
> of the game for me.

IIRC, Mr. Smart did it primarily to better accomodate multiplayer. A year or 
so back I looked on Mr. Smart's forum to try to get a feel for how popular 
MP was. It didn't seem that popular. Is it more popular today? Or perhaps I 
read it wrong and it was really highly popular a year ago? Is he still 
saying that massive multiplayer with a pay-to-play format is still in the 
works? 
Re: Evochron Alliance: Anyone played it; if so, thoughts?
#105361
Author: Shingen
Date: Sat, 08 Jul 2006 02:16
33 lines
3252 bytes
On Fri, 07 Jul 2006 01:42:58 GMT, "Bill Huffman" <bhuffma1@san.rr.com>
wrote:

>
>IIRC, Mr. Smart did it primarily to better accomodate multiplayer. A year or 
>so back I looked on Mr. Smart's forum to try to get a feel for how popular 
>MP was. It didn't seem that popular. Is it more popular today? Or perhaps I 
>read it wrong and it was really highly popular a year ago? Is he still 
>saying that massive multiplayer with a pay-to-play format is still in the 
>works? 
>

If I remember right, he told me he took out that feature for the sake
of "realism", being that a commander could not be on two ships at
once. However, it could've been motivated by the obvious MP flaws, or
whatever. Losing the ability to craft-switch on-the-fly was NOT a very
good upgrade feature from BC3K to BCM. A lot of people wanted it put
back in for UC, but it never happened.

As far as Multiplayer, it was always unplayable and never popular,
even amoung the sacrophants. The packets were almost always lost in
transit, resulting in erratic flight and combat ( ships jumped around
on the screen from one point to another ), weapons fire wasn't
reliable, and ground-ops on a planet was laughable. Also, one could
never SAVE anything in a MP game, so the player ALWAYS had to start
from scratch once logged out or destroyed ( the server also had an
annoyed habit of diconnecting everyone frequently for no appearant
reason).

I don't follow 3000AD anymore, so the status of any sort of pay-2-play
BC game is beyond me. I prolly would think it will never happen, or if
it did, it would simply be UC MP patched. In which case, no one would
bother to play, much less pay for the experience. =P
Re: Evochron Alliance: Anyone played it; if so, thoughts?
#105362
Author: Bill Huffman
Date: Sun, 09 Jul 2006 09:34
40 lines
3460 bytes
"Shingen" <shingen@aolsuks.sbcglobal.net> wrote in message 
news:ng4ua29mv6n2b7lb9qnqsvt9k8g0ffapn8@4ax.com...
> On Fri, 07 Jul 2006 01:42:58 GMT, "Bill Huffman" <bhuffma1@san.rr.com>
> wrote:
>
>>
>>IIRC, Mr. Smart did it primarily to better accomodate multiplayer. A year 
>>or
>>so back I looked on Mr. Smart's forum to try to get a feel for how popular
>>MP was. It didn't seem that popular. Is it more popular today? Or perhaps 
>>I
>>read it wrong and it was really highly popular a year ago? Is he still
>>saying that massive multiplayer with a pay-to-play format is still in the
>>works?
>>
>
> If I remember right, he told me he took out that feature for the sake
> of "realism", being that a commander could not be on two ships at
> once. However, it could've been motivated by the obvious MP flaws, or
> whatever. Losing the ability to craft-switch on-the-fly was NOT a very
> good upgrade feature from BC3K to BCM. A lot of people wanted it put
> back in for UC, but it never happened.
>
> As far as Multiplayer, it was always unplayable and never popular,
> even amoung the sacrophants. The packets were almost always lost in
> transit, resulting in erratic flight and combat ( ships jumped around
> on the screen from one point to another ), weapons fire wasn't
> reliable, and ground-ops on a planet was laughable. Also, one could
> never SAVE anything in a MP game, so the player ALWAYS had to start
> from scratch once logged out or destroyed ( the server also had an
> annoyed habit of diconnecting everyone frequently for no appearant
> reason).
>
> I don't follow 3000AD anymore, so the status of any sort of pay-2-play
> BC game is beyond me. I prolly would think it will never happen, or if
> it did, it would simply be UC MP patched. In which case, no one would
> bother to play, much less pay for the experience. =P

Thanks for the information! 
Re: Evochron Alliance: Anyone played it; if so, thoughts?
#105353
Author: magnate
Date: Wed, 12 Jul 2006 15:59
21 lines
2212 bytes
Graham Thurlwell wrote:
> On the 24 Jun 2006, Shingen <shingen@aolsuks.sbcglobal.net> wrote:
> > On Sat, 24 Jun 2006 13:21:51 +0100, Graham Thurlwell
> >
> >>> ROFL!!... that IS sad.
> >>
> >>Well, I'm exaggerating /slightly/. ;-) System is currently as below:-
> >>
> >>Athlon XP 1800+
> >>512MB RAM
> >>128MB Radeon 9800 Pro
> >>80GB Hard Drive
> >>CD-ROM Drive
> >>DVD-ROM Drive
> >>Windows XP

Graham, what type of RAM is that? If it's SDR and you have spare slots
I have some spare RAM - not exactly the upgrade you're looking for but
can't do any harm.

CC
Re: Evochron Alliance: Anyone played it; if so, thoughts?
#105354
Author: Graham Thurlwell
Date: Wed, 19 Jul 2006 15:00
34 lines
2414 bytes
On the 12 Jul 2006, "magnate" <chrisc@dbass.demon.co.uk> wrote:

> Graham Thurlwell wrote:
>> On the 24 Jun 2006, Shingen <shingen@aolsuks.sbcglobal.net> wrote:
>> > On Sat, 24 Jun 2006 13:21:51 +0100, Graham Thurlwell

<snip>

>> >>Well, I'm exaggerating /slightly/. ;-) System is currently as below:-
>> >>
>> >>Athlon XP 1800+
>> >>512MB RAM

<snip>

> Graham, what type of RAM is that?

266DDR, IIRC. I'm trying to keep the RAM all the same type and speed.

TBH, I'm not sure whether getting more RAM for the current mainboard 
(a Gigabyte GA-7DX+) is really going to be worthwhile if I end up 
upgrading the machine this year.

> If it's SDR and you have spare slots I have some spare RAM - not
> exactly the upgrade you're looking for but can't do any harm.

Is SDR like PC100? If so it'll be too old. Thanks for the offer, 
anyway.

-- 
Jades' First Encounters Site - http://www.jades.org/ffe.htm
The best Frontier: First Encounters site on the Web.

nospam@jades.org /is/ a real email address!
Thread Navigation

This is a paginated view of messages in the thread with full content displayed inline.

Messages are displayed in chronological order, with the original post highlighted in green.

Use pagination controls to navigate through all messages in large threads.

Back to All Threads