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Article #105971

Re: X3: Terran Conflict

#105971
From: Lazarus
Date: Tue, 28 Oct 2008 14:19
33 lines
2507 bytes
Memnoch wrote:
> On Sat, 25 Oct 2008 18:33:21 +1000, Lazarus <devnull@lukewarmmail.com> wrote:
> 
>> Memnoch wrote:
>>
>>> I've been playing it a lot over the last week and it is great fun. I have
>>> nearly 70 million and about another 30 million in assets so far.  Now I never
>>> played the XTM mod really. I stopped playing X3 shortly after it was released
>>> I think but as much as the devs. would have you believe, TC is really X3 with
>>> XTM built in as a paid for product, but the devs. have polished things some
>>> more. There are a lot of new features but one of the core things to my mind is
>>> the modified XTM content.
>> No serious problems, obviously.  [Phew!]
>>
>> Ok, that's good enough for me, I'd better pull my finger out and put my 
>> order in.
>>
>> Geeze...  I'm a really hard sell, eh?
> 
> With patch 1.2 and presumably before as well, there are a few problems with
> some of the Terran plot missions, which have easy to follow work arounds to
> avoid them. Rather than retype all that here, have a look on the official
> forums for the Terran plot threads. There are two missions that I am aware of
> that I have also personally come across that are somewhat bugged. But
> fortunately not complete deal breakers.

That shouldn't be a problem, I was sort of half-expecting something like 
that anyway.

I was a tad concerned about the reworked interface though, there's 
always the potential for disaster there.

Still, my order is in.  Now comes the waiting game.
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Date: Wed, 29 Oct 2008 01:19:02 +1100
From: Lazarus <devnull@lukewarmmail.com>
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Subject: Re: X3: Terran Conflict
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