Article View: comp.sys.ibm.pc.games.space-sim
Article #105835Re: Space Force - Rogue Universe
From: Ragga
Date: Wed, 20 Jun 2007 14:39
Date: Wed, 20 Jun 2007 14:39
43 lines
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3609 bytes
"DocScorpio" <DocScorpio@strupra-spammeros.com> ha scritto nel messaggio news:OGi7i.7270$3B1.6394@trnddc08... > > "DocScorpio" <DocScorpio@strupra-spammeros.com> wrote in message > news:Fau4i.9628$vp1.422@trnddc06... >> EB Games online is taking pre-release orders at $29.99. Says it ships on >> 5/29/07 > Demo available at: > > http://files.filefront.com/SF+RogueUniverse+DemoSetupexe/;7640701;/fileinfo.html > Tried it. Disappointed. Tech issues : controls are sloppy , mouse flight is weird , it's not like FL or DS1 , mouse pointer isn't the actual guns' target , you got to orientate the ship so target reticle overlaps guns'crosshair.Maybe it's just me. I'd better go with the stick . Problem : joystick control is badly supported , no deadzone , no sensitivity , no support for more advanced controllers than a 2 axis 4 buttons. You can still use 3rd party software to compensate but meh. Keys won't work right.Default controls is W A S D for up/down/left/right strafe movement , thrust is <UP> <DOWN> : uncomfortable , you need a 3rd hand . You can reassign , but then keys won't work. Right now I can no longer set thrust level after reassigning specific keys , and other keys work erratic. Sometimes they work , sometime they don't. Unplayable. Gameplay issues: kinda like a single player MMO , weird . 12 races , but you can use only one . Ship gets damage over time , you need to repair constantly = moneysink . Market is stupid , no way to tell one market is better than another , sometimes a station sells loads of stuff basically for free , you find it , you are rich. Jump system is stupid too , you get to target system at random position , meh . Huge system means a lot of time to get to destination , random pirates can be supernasty , more time or death . Different damage types , but as far as i'm concerned you're stuck to one both for guns and shields , if you bump into the wrong enemy yer good as dead . Save game , reload , system gets randomized , you can exploit it easy . Map is ridiculous ergo navigation difficult. The game is there , and it's a good one , but this is a beta release . Patches will eventually make it better .
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.ams.giganews.com!nntp.giganews.com!ndsoftware.com!news.newsland.it!feeder.news.tin.it!spool.news.tin.it!not-for-mail From: "Ragga" <zero.tolerance@bullshit.com> Newsgroups: comp.sys.ibm.pc.games.space-sim References: <1178301913.295456.234830@e65g2000hsc.googlegroups.com> <1tfqr5o2h7394$.o91acaexmful.dlg@40tude.net> <1178391670.771760.58170@y80g2000hsf.googlegroups.com> <006cd0e04e.jades@d.thurlwell.btopenworld.com> <sXM0i.6868$vX4.286@trnddc05> <Fau4i.9628$vp1.422@trnddc06> <OGi7i.7270$3B1.6394@trnddc08> Subject: Re: Space Force - Rogue Universe Date: Wed, 20 Jun 2007 16:39:02 +0200 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2900.3028 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2900.3028 X-RFC2646: Format=Flowed; Response X-Antivirus: avast! (VPS 000751-0, 20/06/2007), Outbound message X-Antivirus-Status: Clean Lines: 45 Message-ID: <46793c35$0$37193$4fafbaef@reader3.news.tin.it> Organization: TIN.IT (http://www.tin.it) X-Comments: Please send technical notifications to newsmaster@tin.it NNTP-Posting-Host: 82.58.96.142 X-Trace: 1182350389 reader3.news.tin.it 37193 82.58.96.142:47378 X-Complaints-To: Please send abuse reports to abuse@tin.it Bytes: 3476 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit