Article View: comp.sys.ibm.pc.games.space-sim
Article #93660Re: An offer for space simmers
From: Brad Martin
Date: Tue, 25 Mar 2003 20:39
Date: Tue, 25 Mar 2003 20:39
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1853 bytes
On 25 Mar 2003 19:12:38 GMT, shing...@aol.com (Shingen036) wrote: >>From: Memnoch mem...@nospampleaseimbritish.ntlworld.com >>Date: 3/25/03 12:55 PM Central Standard Time > >>Does it sound daft to anyone else that vessels of that size only have 10 >>fighters or 10 marines?? Look at modern day aircraft carriers for comparison. >>It just sounds totally daft to me. > >well it would be kinda hard to manage 50+ fighters and 150+ marines.. hell it's >almost a nightmare managing 4 fighters, 8 pilots and 20 marines! > >that's why I stick with the heavy cruisers... much less micro-managing of >incompentent AI staff.. =P I thought I could utilise the commodities bug to make myself rich tonight. I remembered I always used to run minerals from Galcom to the Grazer at Pluto for a hefty profit, so I spent my whole stash (14 mil) on Gallium, because Galcom had 1073741823 tons of the stuff, at 3409 a ton. When I got to Pluto the price was 3410! So that's a whopping 0.029% profit, minus expenses. Talk about the entrepreneurial spirit! br d
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Path: mbox-mo1.pugleaf.net!archiver1.google.com!news1.google.com!newsfeed.stanford.edu!news-spur1.maxwell.syr.edu!news.maxwell.syr.edu!lon1-news.nildram.net!195.149.20.147.MISMATCH!mercury.nildram.co.uk!not-for-mail From: Brad Martin <br...@zakalwe.demon.co.uk> Newsgroups: comp.sys.ibm.pc.games.space-sim Subject: Re: An offer for space simmers Date: Tue, 25 Mar 2003 20:39:20 +0000 Message-ID: <38f18vkalgemvbhfubnhl9vvkfnhpccjs2@4ax.com> References: <2g918vorkqrtm4bgq8b3b99ok0funkkvas@4ax.com> <20030325141238.07025.00000287@mb-mh.aol.com> X-Newsreader: Forte Agent 1.93/32.576 English (American) MIME-Version: 1.0 Lines: 23 NNTP-Posting-Host: 81.6.252.164 X-Trace: 1048624761 mercury.nildram.net 59843 81.6.252.164 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit