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Article #104476

Re: Ever a space game with Descent's flight model.

#104476
From: FLY135
Date: Wed, 30 Nov 2005 15:29
22 lines
2321 bytes
robert.mcgovern@gmail.com wrote:
> A long time ago I used to play Descent and really feel in love with the
> ability to move in 360 degrees. I think it was the strafing on the X &
> Y axis that sold it to me really and I got very good at strafing and
> keep a fix on my target.
>
> When I had first heard about Descent Freespace (Conflict: Freespace) I
> had been excited because I thought they would be taking Descent and
> sticking it in space but sadly not :( (still a good game though).
>
> So I was wondering is there any space game that uses a flight model
> similar to Descent's?

Calling what Descent has a "flight model" is a bit generous, but it
conveys the idea.  The only game that I can think of is Forsaken.  It's
a bit old now, but I remember the graphics were impressive when it came
out.  I think it was one of the first DirectX games.  The other poster
refered to IWar/IWar2.  IWar along with Terminus has what I'd call a
flight model, but it's nothing like Descent.  However, if it's strafing
that you are looking for those games deliver.  Also Freelancer has a
strafe mode.
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From: "FLY135" <fly_135@hotmail.com>
Newsgroups: comp.sys.ibm.pc.games.space-sim
Subject: Re: Ever a space game with Descent's flight model.
Date: 30 Nov 2005 07:29:00 -0800
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