Article View: comp.sys.ibm.pc.games.space-sim
Article #99434Re: UC ships to retailers at $19.99
From: Bill Huffman
Date: Wed, 11 Feb 2004 02:01
Date: Wed, 11 Feb 2004 02:01
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5149 bytes
"FLY135" <fly_135(@ hot not not)notmail.com> wrote in message news:8O9Wb.20740$GO6.2331@newsread3.news.atl.earthlink.net... > "br d" <one1@two2.fsnet.co.uk> wrote in message > news:2q7i20lm78974lq74kt07gkhbhrbtnmbbj@4ax.com... > > > > You'll notice I said that if you wanted to tell people it was full of > > bugs then fine, hardly "getting at you", the rest of the post I was > > referring to BCM, and more pointedly, to the fact that you readily > > offer critical opinions on something you haven't had any experience > > of. How the game we still don't know, if it's buggy as fuck then > > great, you made the right call, although I never said I expected it > > not to be, I said BCM was now "mostly stable". > > I've been playing the game for about a total of 1.5 hours. I've had one CTD > and one point in the game where it stops responding to a lot of keyboard > commands but it was still running (I couldn't even exit the game, so a CTD > would have welcome at that point). > > Is the game full of bugs. Not if what others perceive as a bug, you > perceive as a feature. There is no question it's buggy, but that doesn't > mean you can't overlook the bugs and still have fun. Collision detection is > certainly wanting in the FPS mode. You can expect lots of graphics > anomalies. It's defintitely detracts from the game when you look at at > nicely modeled shoreline (Yes, believe it or not *some* of the modeling > looks good), and then it converts to a bunch of hard edged polygons like > your Z-buffer ram went haywire. > > Good things? Well I liked the dynamics of the VTOL aircraft that you fly > around on the planet. > > Totally bizzare things? I landed and hopped out in 1st person mode and > there's a bunch of animals (horses, tigers, and either gorillas or > Neanderthal men) all wandering around as if on Qauludes (how else can you > explain tigers and horses wandering with no interaction). What made it even > more bizzare was that they were all just *white*. As if he made the model > but decided not to bother making textures for them. If this was a polar > planet it might have made sense. Not that I'm insinuating that DS does > drugs, but I can imagine a bunch of stoners sitting around thinking that > this would be cool to just throw in the game. > > Whereas most games pick a feature set and attempt to polish and make that > feature set as correct as possible; UC is more like an ad hoc collection of > programming experiments that are thrown togeather into DS's imaginary world. > Nothing actually looks to be completed. A common programming saying is that > the last 10% needed to complete a program takes 90% of the time. It seems > that DS takes every idea and implements everything but that last 10%. > > BTW, you will probably never hear say any game is crap. They all have some > merit. It's just that not all games have developers that consistantly boast > about how the next release will be the do all and end all of games in his > genre, and then follow thru with something that's more the gaming equivilent > of the "Rocky Horror Picture Show". > > I will say that given the printed manual/keycard and the $20 price tag, that > UC is the first worthwhile buy in the series for people who actually want to > see what it's all about. You should post this on the Gone Gold first impressions thread. http://www.gonegold.com/ubb/ultimatebb.cgi?ubb=get_topic;f=2;t=015857;p=6
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Path: mbox-mo1.pugleaf.net!intern1.nntp.aus1.giganews.com!internal1.nntp.ash.giganews.com!border2.nntp.ash.giganews.com!border1.nntp.ash.giganews.com!nntp.giganews.com!news.maxwell.syr.edu!newshub.sdsu.edu!elnk-nf2-pas!elnk-pas-nf1!newsfeed.earthlink.net!cyclone.socal.rr.com!cyclone2.kc.rr.com!news2.kc.rr.com!twister.socal.rr.com.POSTED!53ab2750!not-for-mail From: "Bill Huffman" <bhuffma1@REMOVE-THISsan.rr.com> Newsgroups: comp.sys.ibm.pc.games.space-sim References: <_FFUb.183323$Rc4.1370420@attbi_s54> <7518c2e1.0402070707.28c7c241@posting.google.com> <KcgVb.6652$a65.2035@twister.socal.rr.com> <n6bb20hrd19rs9pmeglkg9t4a9gu8nl66c@4ax.com> <zzzVb.18853$GO6.2097@newsread3.news.atl.earthlink.net> <a2pd20p1gr6sekb84qc3rgmjmu4qckt0tj@4ax.com> <V5OVb.19497$GO6.3487@newsread3.news.atl.earthlink.net> <6sqf20l4c9cs20gp9u7rpi10l4fr7u1ll4@4ax.com> <fq1i2096ohl8bmh6281fjfk0nea4mb249n@4ax.com> <vd5i201678abna6dlb6qu3nq7u47pp4lbm@4ax.com> <2q7i20lm78974lq74kt07gkhbhrbtnmbbj@4ax.com> <8O9Wb.20740$GO6.2331@newsread3.news.atl.earthlink.net> Subject: Re: UC ships to retailers at $19.99 Lines: 63 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.50.4133.2400 X-MimeOLE: Produced By Microsoft MimeOLE V5.50.4133.2400 Message-ID: <N1gWb.2438$jf.2221@twister.socal.rr.com> Date: Wed, 11 Feb 2004 02:01:17 GMT NNTP-Posting-Host: 24.94.13.196 X-Complaints-To: abuse@rr.com X-Trace: twister.socal.rr.com 1076464877 24.94.13.196 (Tue, 10 Feb 2004 18:01:17 PST) NNTP-Posting-Date: Tue, 10 Feb 2004 18:01:17 PST Organization: RoadRunner - West MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit