Article View: comp.sys.ibm.pc.games.space-sim
Article #93754Re: I-War or I-War2?
From: Phoeni... PhoenixDfire
Date: Tue, 08 Apr 2003 07:38
Date: Tue, 08 Apr 2003 07:38
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1792 bytes
"sks" <a...@iuewr.com> wrote in message news:<A65ka.94$TU...@newssvr16.news.prodigy.com>... > > I didn't play the first I-War, either, but I'm enjoying I-War 2. > Even with the latest patch, the game has a few 'bugs' (well actually > I don't know if they're bugs. Near the beginning of the game, you > get intelligence briefing about a distress call during flight, if > you go back to base to change weapon loadout (as I did), when you > relaunch the distress call is gone...) > There are two kinds of distress call. 1) General - where a ship is being attacked. 2) The first Mass Ship, Which you raid and start your Long John Silver impersonation. The General distress signal stays about for a limited time and then disappears, probably because the ship in question has been totaled. It's up to you whether you want to save these ships or not, I don't think it has any standing in the game. Look up http://www.i-war2.com/ for all the mods which help the game along.
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Path: mbox-mo1.pugleaf.net!archiver1.google.com!postnews2.google.com!postnews1.google.com!not-for-mail From: Phoeni...@Lycos.co.uk (Phoenix_Dfire) Newsgroups: comp.sys.ibm.pc.games.space-sim Subject: Re: I-War or I-War2? Date: 8 Apr 2003 00:38:24 -0700 Organization: http://groups.google.com/ Lines: 21 Message-ID: <997ab78e.0304072338.12c002db@posting.google.com> References: <2791122c.0303260905.2a4746e9@posting.google.com> <997ab78e.0303270103.27591786@posting.google.com> <A65ka.94$TU.53@newssvr16.news.prodigy.com> NNTP-Posting-Host: 195.99.3.100 X-Trace: posting.google.com 1049787504 8763 127.0.0.1 (8 Apr 2003 07:38:24 GMT) X-Complaints-To: groups...@google.com NNTP-Posting-Date: 8 Apr 2003 07:38:24 GMT MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit