Article View: comp.sys.ibm.pc.games.space-sim
Article #93633Re: Freelancer - multiplayer pretty sad...
From: J.S.
Date: Wed, 26 Mar 2003 17:55
Date: Wed, 26 Mar 2003 17:55
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"Bob Perez" <b...@DELETETHISplanetperez.com> wrote in message news:v82l2ddkrmjlbc@news.supernews.com... > > "Jim Vieira" <Whipl...@wiDOT.rrDOT.com> wrote in message > news:kRKfa.21026$ug5.973672@twister.kc.rr.com... > > > Every server I get any kind of "start" on > > ends up going away after a while. > > Yeah, I suspect many people who run servers are running them on their own > machines when they're away, etc. Mine is a dedicated game server that's been > set up for a while for just this purpose. It's been the place that my online > friends and I get together for UT, NWN, BF1942 (what a blast!) and most > recently FL. Unlike most of the other online games I've hosted, the FL > dedicated server code is small and tight and doesn't take much in the way of > resources so it's up all the time, irrespective of what else is running and > so far no one has mentioned any lag. > > > I'm glad to give your server a try. Thanks for > > mentioning it. > > Not a problem, happy to host it. I can't promise it'll be up forever, but > I'll keep it up as long as people are using it and it's automatically > backing up the characters nightly. My isp went down today for a few hours > while I was at work, but I got it back up and running shortly after getting > home. Other than that it's been up 24/7. What process are you using to backup the characters everynight? Also, do you know of a way to transfer multi accounts/saves between servers? TIA J.S.
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Path: mbox-mo1.pugleaf.net!archiver1.google.com!news1.google.com!newsfeed.stanford.edu!logbridge.uoregon.edu!arclight.uoregon.edu!wn13feed!wn12feed!worldnet.att.net!204.127.198.203!attbi_feed3!attbi.com!sccrnsc04.POSTED!not-for-mail From: "J.S." <pytho...@NEINSPAMNrocketmail.com> Newsgroups: comp.sys.ibm.pc.games.space-sim References: <W6nfa.1150$es1.377876@read2.cgocable.net> <Knnfa.34798$qL4.858822@twister.rdc-kc.rr.com> <v7tguq4jttje7@news.supernews.com> <kRKfa.21026$ug5.973672@twister.kc.rr.com> <v82l2ddkrmjlbc@news.supernews.com> Subject: Re: Freelancer - multiplayer pretty sad... Lines: 41 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2800.1106 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2800.1106 Message-ID: <zQlga.222715$F1.13764@sccrnsc04> NNTP-Posting-Host: 12.225.56.236 X-Complaints-To: ab...@attbi.com X-Trace: sccrnsc04 1048701343 12.225.56.236 (Wed, 26 Mar 2003 17:55:43 GMT) NNTP-Posting-Date: Wed, 26 Mar 2003 17:55:43 GMT Organization: AT&T Broadband Date: Wed, 26 Mar 2003 17:55:43 GMT MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit