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Article #93563

Re: Wing Commander 3 commands - HELP

#93563
From: kes... Transit
Date: Sat, 29 Mar 2003 19:18
38 lines
2088 bytes
>In WC it is not a bug, it is a feature. The in game reasons why ships 
>don't fly newtonian is because they have some fuel collecting device 
>attached (some sort of energy field that absorbs particles). 

That's a retcon worthy of Star Trek in its least glorious moments.

The simple fact is the people making the game thought that an airplane flight
engine was more fun and easier to play, regardless of how little sense it made.
 "Slide" mode was an attempt to patch a lack of tactical options.

>By 
>activating the slide mode you disable them and thus you fly newtonian.

No, you don't.  You coast in a perfectly straight line, unable to make course
corrections - IIRC, turning off slide while turned would immediately send you
off at full speed on your new heading, which is worse than useless and often
fatal.  Almost as fatal as staying in "slide" mode, which means that the
baddies shooting at you hardly have to aim to hit.

I never used it.  The only case I can think of where it would be useful is to
stay at afterburner speed for a long chase, but there aren't too many
encounters where you need to do that.

>The buttons to do so should be "Caps Lock" (works as long as you hold 
>it) and the button below ESC - I think that is the ~ on the US keyboard? 
>(turn off/on).
>
>--
>My mind works like lightning. One brilliant flash and it is gone.
>
>[Delete the karl after the @ to avoid my spam trap]
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From: kes...@aol.com (Transit)
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Date: 29 Mar 2003 19:18:49 GMT
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Subject: Re: Wing Commander 3 commands - HELP
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