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Article View: comp.sys.ibm.pc.games.space-sim
Article #93477

Re: Freelancer review, good description of the game

#93477
From: bunboy
Date: Wed, 19 Mar 2003 02:08
33 lines
2655 bytes
I agree fly.  they really let down on all the dialougue and the repettition
so desrtroys the immeriveness hearing we run or don't run this palce in
front of every speech.   That one extra cd and few extra weeks of work would
have made a big difference to a wonderfull game.  I have completed it and
now just wondering around but dread talking to anybody (just hit escape
key).  Just a little bit more of time and money would have made a big
difference.  I would gladly have paid 5 dollars more for that addition!

--
Bunboy  The people who can smile when things go wrong have found someone
else to blaim
"FLY135" <fly...@hotmail.com> wrote in message
news:YEGda.6127$pK4.652813@newsread1.prod.itd.earthlink.net...
> http://www.computergames.ro/articole.php?optiune=show_review&review=178
>
> After playing the full version for a few hours I find it to be pretty fun.
> The game is heavily dependent on the storyline.  Looks ripe for storyline
> sequels (expansion packs, so to speak).  Having seen the game for what it
> tries to be, I think one big shortcoming is a noticable lack of voice
> narration in places.  If they had simply narrated a lot of the written
text
> in the game (News and personal log), I think it would have gone a long way
> to make you feel immersed in the story.  It would have probably uped the
CD
> count from one to two, but I don't think that would have been unreasonable
> to expect from a title these days.
>
> The dialog does get better from what we saw in the demo.  And there are
game
> engine cutscenes to help advance the story.  All in all it was worth the
> $35.
>
>
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From: "bunboy" <bun...@cox.net>
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Subject: Re: Freelancer review, good description of the game
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