Article View: comp.sys.ibm.pc.games.space-sim
Article #37Re: TIE Fighter in 3-D?!?!
From: kelv... Kelvin Lim
Date: Sat, 25 Apr 1998 00:00
Date: Sat, 25 Apr 1998 00:00
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1725 bytes
On Sat, 25 Apr 1998 04:23:12 GMT, cir...@worldnet.att.net wrote:
>On Fri, 24 Apr 1998 23:32:10 -0400, "Mike Evans"
><mikea...@mindspring.com> wrote:
>
>>Did you play Wing Commander Prophecy yet? If not GET IT. I have a P166 and
>>3Dfx Voodoo Graphics card and it ran silky smooth, but the graphics, don't
>>get me started. They are sooooo realistic, it scared me a few times when I
>>had a pair of Alien fighters on my tail. Excellent game- You should try it
>>while you wait for the new XVT. Story is awesome as well. Anyhoo, give it a
>>try if you haven't already.
>
>Just finished it tonight. AWESOME game. To be honest, it is the
>first WC game I've ever played.
We'll get more action when Origin releases its add-on for WCP this
June. :) You might want to consider playing some of the older WC games
too, especially WC4.
/*======================================================================*/
#include <stdio.h>
int main(void) {
char *s = "\xA\x2C\0#my$~od$iclcikzJgcfdc|foa\"*gcF*dc|foA*gexL", *i;
for(i=s+*(s+1);i-s-1;) printf("%c", *i--^*s); return 0; }
/*======================================================================*/
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From: kelv...@pacific.net.sg (Kelvin Lim) Subject: Re: TIE Fighter in 3-D?!?! Date: 1998/04/25 Message-ID: <3542e3b3.645060@news.pacific.net.sg> X-Deja-AN: 347567921 References: <6honcq$rn2@bgtnsc02.worldnet.att.net> <6hpsop$504$1@camel18.mindspring.com> <6hrh2p$9r1@bgtnsc02.worldnet.att.net> <6hrlgr$qcr$1@camel21.mindspring.com> <6hrofm$42n@bgtnsc02.worldnet.att.net> Mime-Version: 1.0 Organization: None Newsgroups: comp.sys.ibm.pc.games.space-sim Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit