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Article View: comp.sys.ibm.pc.games.space-sim
Article #299

Re: Freespace demo comments

#299
From: Ron
Date: Sun, 17 May 1998 00:00
20 lines
1237 bytes
  I thought I'd present my short observations on Freespace.
  It turns out that, in this game, space is full of
atmosphere.  If you accelerate and then stop accelerating
you'll coast to a stop.  Similarly, your ship has a
maximum speed, and all the thrusting (excluding afterburner)
you do beyond that won't speed you up.
  They wouldn't lost this willing suspension of disbelief
if they staged this as extremely-high-altitude scenarios
rather than in-space scenarios.
  If you can manage to ignore the dissonance, it plays
pretty well.  I'd love the chance to play it with a
joystick.  I did get the chance to play it on a
dual-processor machine.  It's single-threaded, so
the second processor makes no significant difference.

-- 
Ron
(user ron1
in domain mindspring.com)
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From: ron1@nospam (Ron)
Subject: Re: Freespace demo comments
Date: 1998/05/17
Message-ID: <355f53b4.27331515@news.mindspring.com>
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