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Article View: comp.sys.ibm.pc.games.space-sim
Article #218

Re: BC3K on CGS+ CD-ROM

#218
From: mill...
Date: Wed, 20 May 1998 00:00
42 lines
2583 bytes
In article <6jte8m$e...@bgtnsc02.worldnet.att.net>,
  dsm...@pobox.com wrote:
>
> On Tue, 19 May 1998 15:50:31 GMT, mill...@theglobe.com wrote:
>
> >Mr. Smart, You state you have been in a long learning process (since 1989)
> >and have toured the world educating yourself on game design and
development.
> >Perhaps you should invest more in learning about the public relations
behind
> >product release and development.
>
> Thanks for the tip but I'm a game developer, not a bloody politician.
>
> Derek Smart, Ph.D.
> Designer/Lead Developer
> Battlecruiser:3000AD
>

Well... I understand... But as a game BUYER, I appreciate seeing a level of
respect out of the vendors and developers, in terms of usenet responses. When
I see someone ranting, flaming, and spewing nastines... and... they're on the
development team... I tend to steer clear of the product (as I did with Army
Men from 3DO after their odd email interchanges with the usenet community). I
consider the people behind the product to be a good indicator to the level of
service/quality I'll get after the purchase.

You certainly don't have to be a politician... any more than I have to
support your product with my purchase/download. Fortunately, I'm not in your
shoes in terms of trying to sway a (hard nosed and often mean spirited)
public to shell out 50 clams for a game. If I was, I might try more sugar and
less vinegar. But that's just me... brother ;-)

(PS: I definitely DO understand how you'd want to lash out after some of the
goofy emails I've read in the threads here... But who wants to sink to the
level of some knuckle draggin'dork?)

jm

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From: mill...@theglobe.com
Subject: Re: BC3K on CGS+ CD-ROM
Date: 1998/05/20
Message-ID: <6juukc$nh7$1@nnrp1.dejanews.com>
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