Article View: comp.sys.ibm.pc.games.space-sim
Article #163Re: Freespace: A half step forward?
From: Delance Delance
Date: Sat, 09 May 1998 00:00
Date: Sat, 09 May 1998 00:00
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The Starglider <starg...@thespian.demon.co.uk> wrote:
>Except for I-War. In fact, the game makes a point of telling you which
>thrusters are best for what turns (belly thrusters being the more
>powerful that the yaw thrusters etc...).
>
>This is why I-War is the best space-sim.
This information is WRONG. Elite II: Frontier also featured
lateral thrusters, a lot of time before I-War. And before that, IIRC,
Mantis Fighter was also a very realistic space-sim.
I-War is the most realistic capship simulator around. If you
like realistic capship simulators, it's the best for you. But for
people who prefer fighters, it's not that much fun.
>> Delance <<
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From: Delance@ (Delance) Subject: Re: Freespace: A half step forward? Date: 1998/05/09 Message-ID: <3554db06.13662333@news.newsguy.com> X-Deja-AN: 351825555 References: <6iblav$q6e$1@nnrp3.snfc21.pbi.net> <6ifhpf$aul$1@camel21.mindspring.com> <6iloij$ktq$1@duke.telepac.pt> <6imfoj$dgg$1@nnrp3.snfc21.pbi.net> <35532aab.29600384@news.newsguy.com> <milodEsp1GG.7pq@netcom.com> <07tT8BAONJV1Eww$@thespian.demon.co.uk> Reply-To: Delance Organization: enews.newsguy.com Newsgroups: comp.sys.ibm.pc.games.space-sim MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit