Article View: comp.sys.ibm.pc.games.space-sim
Article #154Re: Freespace: A half step forward?
From: Greg Muir
Date: Thu, 07 May 1998 00:00
Date: Thu, 07 May 1998 00:00
30 lines
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1676 bytes
Krud wrote: > > Adam Pletcher wrote in message <35500cbd...@192.48.96.24>... > < > >Oh yeah, it will. You won't believe the things you'll see. Every > >time I test some missions, I'm amazed at the scenes I'm witnessing. > >Seriously, you guys will love it. > > Well, let's cut out all the hype and get to the more serious issues. Is there > a nude code? Yup, just enter in the secret code and see all the ships nekkid! With no clothes on! Even better, all the cute lieutenants onboard the capital ships will be wearing ST:TOS miniskirts. 'Course, they're atomized when you blow up the ships so you can't really see 'em but take my word, they're there. :) Oy, this is what late hours will do to you. :) -- Greg Muir Design Staff, GrimmWare greg...@flinet.com **for business stuff please use --> gm...@grimmware.com http://www.grimmware.com -- Wisdom of Kings -- It's a strategic wargame occuring in real-time, not real-time strategy. "Arrogance and stupidity all in one package. How efficient." Windows 98 marketing slogan
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From: Greg Muir <greg...@flinet.com> Subject: Re: Freespace: A half step forward? Date: 1998/05/07 Message-ID: <355270A9.2396BA82@flinet.com> X-Deja-AN: 351311904 References: <6iblav$q6e$1@nnrp3.snfc21.pbi.net> <6ifhpf$aul$1@camel21.mindspring.com> <6iloij$ktq$1@duke.telepac.pt> <6imfoj$dgg$1@nnrp3.snfc21.pbi.net> <6in42o$lts$1@duke.telepac.pt> <35500cbd.27744953@192.48.96.24> <6inhts$996$1@camel25.mindspring.com> X-Priority: 3 (Normal) Mime-Version: 1.0 Organization: GrimmWare Newsgroups: comp.sys.ibm.pc.games.space-sim Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit