Article View: comp.sys.ibm.pc.games.space-sim
Article #121Re: Independence War / I-War 3Dfx & Voodoo2
From: Daniel e Eduardo Silva
Date: Tue, 05 May 1998 00:00
Date: Tue, 05 May 1998 00:00
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I�ve played iwar here on europe on a friends house and it rocks...The feeling of space is much greater than that of wingcomander or freespace..I cant explain why, must be on the engine.Also it has more thinking than in any of those games. Eduado Death wrote in message <3549ca03...@news.mindspring.com>... >In the Tome of Sivar, below "Killjoy was here," "Stephen Robertson" ><st...@particle-systems.com> scrawled: > >> We've updated our website with new screenshots of Independence War/I-War >> 3Dfx, including new 800x600 screenshots taken from Voodoo2 boards. > ><sarcasm>Ooh, pretty pictures.</sarcasm> Now how about a demo that >actually demonstrates the game? To put it bluntly, I'm not terribly > >> --- Steve >>
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From: "Daniel e Eduardo Silva" <hel...@mail.telepac.pt> Subject: Re: Independence War / I-War 3Dfx & Voodoo2 Date: 1998/05/05 Message-ID: <6ilpbv$1v2$1@duke.telepac.pt> X-Deja-AN: 350270705 References: <893956391.17342.0.nnrp-05.c2deb209@news.demon.co.uk> <3549ca03.25633564@news.mindspring.com> X-Mimeole: Produced By Microsoft MimeOLE V4.72.2106.4 Newsgroups: comp.sys.ibm.pc.games.space-sim MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit