Article View: comp.sys.ibm.pc.games.space-sim
Article #111Re: Wing Commander Prophecy?
From: Delance Delance
Date: Wed, 29 Apr 1998 00:00
Date: Wed, 29 Apr 1998 00:00
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Demian Rose <dd-...@students.uiuc.edu> wrote:
>
>hey folks,
>
>I've been eying the sale copy of WCP at my local store and a good review
>here has got me almost ready to buy it...anyone got any opinions about
>this game, especially how it compares to XvT and Tie Fighter (both of
>which I own)...not looking for a "which is better" thread, just wondering
>how WCP's interface, play "feel", etc. are different. I have played WC3,
>but never finished it (got frustrated by the limited info you were given
>for missions...also, don't like combat sims where there's a "trick" to
>winning scenarios...if I wanted that, I'd play an adventure game instead).
WCP missions are more based on skill then puzzle solving when
compared to Lucasarts SW simulators. It have a better space engine
than XvT, that make full use of 3DFX acceleration. Take a look at the
demo and evaluate for yourself.
>> Delance <<
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From: Delance@ (Delance) Subject: Re: Wing Commander Prophecy? Date: 1998/04/29 Message-ID: <3546fcf1.5102153@news.newsguy.com> X-Deja-AN: 348712380 References: <Pine.SOL.3.96.980427153536.9717B-100000@ux9.cso.uiuc.edu> Reply-To: Delance Organization: enews.newsguy.com Newsgroups: comp.sys.ibm.pc.games.space-sim MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit