Article View: comp.sys.ibm.pc.games.space-sim
Article #109Re: Wing Commander Prophecy?
From: David T. Hall
Date: Tue, 28 Apr 1998 00:00
Date: Tue, 28 Apr 1998 00:00
37 lines
1792 bytes
1792 bytes
I downloaded the wc prophecy demo and enjoyed it very much. It's a hell of a lot of fun to play. One problem I had was with my Thrustmaster rudders (RCS). I can't seem to get them calibrated for WCP. The only other problem I have had was with Longbow 2. My friend brought over his CL Voodoo2 card and once the game had bveen patched it looked, played and feeled absolutely incredible. Even without the V2 card it's silky smooth on my P2-300. I will be buying hte game based from my impressions of the demo. Cheers, David... David Hall (Australia) Demian Rose wrote in message ... > >hey folks, > >I've been eying the sale copy of WCP at my local store and a good review >here has got me almost ready to buy it...anyone got any opinions about >this game, especially how it compares to XvT and Tie Fighter (both of >which I own)...not looking for a "which is better" thread, just wondering >how WCP's interface, play "feel", etc. are different. I have played WC3, >but never finished it (got frustrated by the limited info you were given >for missions...also, don't like combat sims where there's a "trick" to >winning scenarios...if I wanted that, I'd play an adventure game instead). > >thanx! >demian > >p.s. Mark Hammill is my hero.
Technical Details
Message-ID:
<6i3mkl$si3$1@gnamma.connect.com.au>Path:
mbox-mo1.pugleaf.net!unknown!not-for-mailReferences:
<Pine.SOL.3.96.980427153536.9717B-100000@ux9.cso.uiuc.edu>Show Full Headers
Complete Article Headers
From: "David T. Hall" <davi...@winshop.com.au> Subject: Re: Wing Commander Prophecy? Date: 1998/04/28 Message-ID: <6i3mkl$si3$1@gnamma.connect.com.au> X-Deja-AN: 348317362 References: <Pine.SOL.3.96.980427153536.9717B-100000@ux9.cso.uiuc.edu> X-MimeOLE: Produced By Microsoft MimeOLE V4.72.2106.4 Organization: Customer of Connect.com.au P/L, Brisbane, Australia Newsgroups: comp.sys.ibm.pc.games.space-sim MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit