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Article View: comp.sys.ibm.pc.games.space-sim
Article #106247

Re: Chris Roberts announcing a game in a month's time

#106247
From: Ross Ridge
Date: Fri, 14 Sep 2012 20:38
23 lines
2191 bytes
noman  <no_m_an@zzzyahoo.yycom> wrote:
>In any case, we are talking about Chris Roberts, who had a space-ship
>hide behind an asteroid in the Wing Commander movie, and where everyone
>on board had to stay quiet to escape detection, copying scenes from
>countless WW2 movies involving u-boats. Laws of physics take a backseat,
>if they come in the way of having a fun and enjoyable space opera, which
>is fine by me.

I like to think that most space games takes place in a universe which is
almost exactly like our own except one little physical difference.  Outer
space isn't a vacuum, instead there's some sort of invisible unbreathable
gas that permeates all of space.  Pretty much explains everything in
your typical space-sim game, like why you can hear exploding spaceships,
lack of inertia, fighters than bank when turning, even those sparkly
little things that move past your ship so you can tell you're moving.

					Ross Ridge

-- 
 l/  //	  Ross Ridge -- The Great HTMU
[oo][oo]  rridge@csclub.uwaterloo.ca
-()-/()/  http://www.csclub.uwaterloo.ca/~rridge/ 
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From: Ross Ridge <rridge@csclub.uwaterloo.ca>
Newsgroups: comp.sys.ibm.pc.games.space-sim,comp.sys.ibm.pc.games.action
Subject: Re: Chris Roberts announcing a game in a month's time
Date: Fri, 14 Sep 2012 16:38:47 -0400
Organization: University of Waterloo
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