Article View: comp.sys.ibm.pc.games.space-sim
Article #106242Re: Chris Roberts announcing a game in a month's time
From: Ross Ridge
Date: Fri, 14 Sep 2012 00:01
Date: Fri, 14 Sep 2012 00:01
38 lines
2934 bytes
2934 bytes
Xocyll <Xocyll@kingston.net> wrote: >Uh Ross, the only person who said _anything_ about asteroid collisions >is YOU. All I said is that CPUs and GPUs have become powerful enough to >be able to model asteroid belts realistically. It was implicit, if you don't have them colliding then you don't need modern CPUs or GPUs to model them. A Commodore 64 could do it. What then is unrealistic in your mind about existing asteroid belts in space-sim games? Indeed, what basis do you have for saying they're not already being realistically modelled in space-sim games? Other than the fact that they're not like the only real asteroids we know about, of course. >As far as we know - it's not like we've been out of this system to >*know* for sure that what we think of as the natural LAWS of physics are >indeed universal and not just a local condition. Ok, then this discussion is completely pointless. If you honestly believe the laws of physics can change like that then anything anyone imagines about how asteroids behave in other solar systems could be considered realistic. If Chris Robers implements asteroid belts in his game completely different than you're asking for you can't say they're unrealistic because his imaginary physics are just as real as your own. I should also say that there's not much point to your "realism" argument because given Chris Roberts track record he obviously doesn't care about realism in his games. If you get a chance to sumbit actual feedback, I suggest something more along the lines how cool and awesome your vision of how asteroid belts is. Ross Ridge -- l/ // Ross Ridge -- The Great HTMU [oo][oo] rridge@csclub.uwaterloo.ca -()-/()/ http://www.csclub.uwaterloo.ca/~rridge/ db //
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Path: mbox-mo1.pugleaf.net!border1.nntp.dca3.giganews.com!border3.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!news-out.readnews.com!transit3.readnews.com!news.glorb.com!tr22g12.aset.psu.edu!newsflash.concordia.ca!canopus.cc.umanitoba.ca!utnut!rumours.uwaterloo.ca!.POSTED!not-for-mail From: Ross Ridge <rridge@csclub.uwaterloo.ca> Newsgroups: comp.sys.ibm.pc.games.space-sim,comp.sys.ibm.pc.games.action Subject: Re: Chris Roberts announcing a game in a month's time Date: Thu, 13 Sep 2012 20:01:45 -0400 Organization: University of Waterloo Lines: 38 Message-ID: <k2ts5a$44k$1@rumours.uwaterloo.ca> References: <k2m1jl$2p4$1@dont-email.me> <vvi358lqg437i1k7t2d0dih2tusl0bnoll@4ax.com> <k2ss9a$grj$1@rumours.uwaterloo.ca> <1rh458932t3jo82fa8mt4o92ak9g0v46b0@4ax.com> NNTP-Posting-Host: caffeine.csclub.uwaterloo.ca X-Trace: rumours.uwaterloo.ca 1347580906 4244 129.97.134.17 (14 Sep 2012 00:01:46 GMT) X-Complaints-To: abuse@uwaterloo.ca NNTP-Posting-Date: Fri, 14 Sep 2012 00:01:46 +0000 (UTC) Bytes: 2821 X-Original-Bytes: 2747 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit