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Article #106238

Re: Chris Roberts announcing a game in a month's time

#106238
From: Xocyll
Date: Thu, 13 Sep 2012 12:10
42 lines
3124 bytes
Ross Ridge <rridge@csclub.uwaterloo.ca> looked up from reading the
entrails of the porn spammer to utter  "The Augury is good, the signs
say:

>Xocyll  <Xocyll@kingston.net> wrote:
>>Actual asteroid belts that we have _seen_, IE in this system, are mostly
>>empty.  Who knows what the situation will be in other systems.
>>Especially Multiple Sun systems.
>
>No, it would require too much mass to have a belt of the density you're
>imagining.  

Since I never specified a density I wonder how you can say this.

>The constant collisions would also soon reduce it to dust.
>Short of a planet blowing up relatively recently you're not going to
>find any place in the universe where asteroids routinely collide every
>minute or so.

Well there's all kinds of reason for destruction of planetary bodies.
Rogue wandering star passes through existing system and a planetary
collision, multiple sun system causing same, comet interactions, Roche
limit breakups of moons and so on.
That's not even getting into acts of war.

>Now there's a good chance there will be the dense sort of asteroid belts
>you want in this game, but like the faster-than-light travel that will
>also likely be in the game, it'll be made up science fiction, not reality.

Little hard to say what reality for the entire universe is based on one,
single sun, system Ross.

How many times over the years have scientists looked at local conditions
and declared "this is how it all works" then found they were completely
wrong when they looked at a larger area?

Xocyll
-- 
I don't particularly want you to FOAD, myself. You'll be more of 
a cautionary example if you'll FO And Get Chronically, Incurably, 
Painfully, Progressively, Expensively, Debilitatingly Ill. So 
FOAGCIPPEDI. -- Mike Andrews responding to an idiot in asr 
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From: Xocyll <Xocyll@kingston.net>
Newsgroups: comp.sys.ibm.pc.games.space-sim,comp.sys.ibm.pc.games.action
Subject: Re: Chris Roberts announcing a game in a month's time
Date: Thu, 13 Sep 2012 07:10:21 -0500
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