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Article #106213

Re: Frontier First Encounters

#106213
From: Angus
Date: Sun, 22 May 2011 09:54
30 lines
2487 bytes
In article <Dc6dnare76VlzFfQnZ2dnUVZ_sydnZ2d@westnet.com.au>, 
askifyou@need.toknow says...
> 


> 
> They are not the best feature of the game by a long shot. The Thargoid 
> stuff can be a bit buggy too. The best part about the Thargoid stream of 
> missions is the ship (Turner's Quest) you can get (I can reveal how if 
> you want) and the sense of exploring huge distances. Back when FFE was 
> new(ish) there was wonder in this, thinking wow, I'm flying out hundreds 
> of lightyears in this super cool, elite and unique ship to find aliens. 
> Now, as adults, in a much more jaded time I can't see it being as 
> "special" :)
> 


No, I completely understand that, Ceo. It was exactly the kind of thing 
I wanted to happen when I was playing Frontier, and in a way the whole 
appeal of the Elite games from the start was not knowing what was round 
the corner, and if you were about to stumble into something nobody else 
had come across that would take you to a new threshold of the adventure.


I will always have a great affection for the games, but I found the 
combat more "fun" in Elite, but I had refelxes back then.  :)


I hope Mr Braben presents us with another opportunity for adventure 
soon.
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From: Angus <angus@_ANTISPEM_angusm.demon.co.uk>
Newsgroups: comp.sys.ibm.pc.games.space-sim
Subject: Re: Frontier First Encounters
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