Article View: comp.sys.ibm.pc.games.space-sim
Article #105896Re: IWAR 2 Please Help!
From: chowterhead
Date: Sun, 19 Aug 2007 16:46
Date: Sun, 19 Aug 2007 16:46
54 lines
3599 bytes
3599 bytes
"Ragga" <zero.tolerance@bullshit.com> wrote in message news:46c45988$0$37197$4fafbaef@reader3.news.tin.it... > > "chowterhead" <chowterhead@comcast.net> ha scritto nel messaggio > news:6Madncf37fN9LF7bnZ2dnUVZ_jydnZ2d@comcast.com... >> >> "Ragga" <zero.tolerance@bullshit.com> wrote in message >> news:46c21ed5$0$4784$4fafbaef@reader4.news.tin.it... >>> >>> "chowterhead" <chowterhead@comcast.net> ha scritto nel messaggio >>> news:Mq2dndaQFcULOSLbnZ2dnUVZ_hmtnZ2d@comcast.com... >>>> I'm into the third act in IWar 2 and am having trouble with the mission >>>> where you have to disable the LDA/Jump Accelerator after the Marines >>>> have docked to it. >>>> >>>> I read the FAQ which says to pass through the jump accelerator to >>>> destroy the LDA fields and target the LDA nodes. I have tried both of >>>> these tw no avail. >>>> >>>> If I try to pass through the field my ship is destroyed immedietly. If >>>> I try to destroy the lighted nodes inside tube nothing happens. >>>> >>>> I'm sure I'm missing something completely obvious but I have no clue >>>> how to complete this mission! >>>> >>>> Any specific help is appreciated. Thanks! >>>> >>> >>> If I recall the right mission , should work like this: >>> >>> Equip a cutting beam or a non tracking weapon. >>> You need crosshair mod to be effective. >>> Just get close (from the right direction) , point the beam and start >>> destroying the field generators. >>> Piece of cake. >>> >>> >> >> Ok, will give that a try. One question, you say "from the right >> direction" by that do you mean going inside the tube from the blue side >> instead of the red? >> >> thanks! > > It's been ages since the last time I played it. > Thing is , if you get in the wrong direction , the shield will be between > your beam and the generators , thus being impossible to pop them. > I guess the blue side is the right one , since the red one is for outgoing > traffic. > Not so sure though , give it a try. > > Your advice was correct. I made it past the mission! Thanks a bunch.
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!bcklog2.nntp.dca.giganews.com!nntp.comcast.com!news.comcast.com.POSTED!not-for-mail NNTP-Posting-Date: Sun, 19 Aug 2007 11:46:18 -0500 From: "chowterhead" <chowterhead@comcast.net> Newsgroups: comp.sys.ibm.pc.games.space-sim References: <Mq2dndaQFcULOSLbnZ2dnUVZ_hmtnZ2d@comcast.com> <46c21ed5$0$4784$4fafbaef@reader4.news.tin.it> <6Madncf37fN9LF7bnZ2dnUVZ_jydnZ2d@comcast.com> <46c45988$0$37197$4fafbaef@reader3.news.tin.it> Subject: Re: IWAR 2 Please Help! Date: Sun, 19 Aug 2007 09:46:22 -0700 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2900.3138 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2900.3138 X-RFC2646: Format=Flowed; Response Message-ID: <GNCdnY5xGutH7lXbnZ2dnUVZ_gGdnZ2d@comcast.com> Lines: 56 X-Usenet-Provider: http://www.giganews.com NNTP-Posting-Host: 67.169.19.25 X-Trace: sv3-EDzBYjsSoURbBLOfXyiYjVO5WnjOS9gFo4wr5UU4hiJw6mqNsZewQaeRqllcJl6NBZYA/FfIaI6ExmO!jRq/aP4ezhcBz+inATvijS4HpDNdX23v52DGLGriZ3i6iPxXFwy+QXXD4zGO8ECR4x9OOC3JfGDI!EYVn6zXIC0dlYx6R6n51yEnPIk2U X-Complaints-To: abuse@comcast.net X-DMCA-Complaints-To: dmca@comcast.net X-Abuse-and-DMCA-Info: Please be sure to forward a copy of ALL headers X-Abuse-and-DMCA-Info: Otherwise we will be unable to process your complaint properly X-Postfilter: 1.3.35 Bytes: 3465 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit